Commit Graph

9 Commits (ade937d46f6c678d88cc7c71bd64951a37b84d29)

Author SHA1 Message Date
Joe Groff c1e49aa74c add gratuitous audio to gpu.demos.raytrace 2010-01-19 17:54:25 -08:00
Joe Groff 1ab753c552 game.worlds overhaul: add optional support for integrating audio.engine and make game.input integration optional too. add "tick-game-world" generic for extending game-world's tick* method 2010-01-19 16:07:47 -08:00
Joe Groff 96b9f9200c clean up some stuff in gpu.util.wasd 2009-10-26 14:25:51 -05:00
Doug Coleman eaca564456 fix using 2009-10-08 05:03:40 -05:00
Doug Coleman 4c366ea676 move game-* to game.* and update all usages 2009-10-08 01:42:54 -05:00
Joe Groff ac2f3763e0 update vocabs so a load-all on macosx works without parsing c-type strings 2009-09-27 15:11:21 -05:00
Slava Pestov 527db8995a Specialized array overhaul
- Replace hand-written specialized-arrays.* subvocabularies with new system; instead of USE:ing specialized-arrays.T, do SPECIALIZED-ARRAY: T
- Ditto for specialized-vectors; use SPECIALIZED-VECTOR:
- io.mmap.functor: removed entirely, use <mapped-array> instead
- struct-arrays and struct-vectors have been removed because specialized arrays and vectors subsume them entirely
2009-09-09 22:33:34 -05:00
Joe Groff 39a2c89b9c update gpu.util.wasd to match uniform tuple changes 2009-07-23 14:58:45 -05:00
Slava Pestov bab0705051 opengl is for chumps 2009-07-19 14:34:24 -05:00