Joe Groff
|
943596575a
|
use radix literals
|
2011-11-23 19:03:40 -08:00 |
Joe Groff
|
f6d90ce51f
|
game.input.iokit: deal with Lion's breakage of the IOHID* API
|
2011-07-29 13:24:10 -07:00 |
Joe Groff
|
db6c083162
|
change back other char/uchar* parameters that don't look like actual string types
|
2010-02-23 13:15:16 -08:00 |
Joe Groff
|
4cfa1a6c77
|
rename current string-mangling "char*" to "c-string". char* is now just a boring old pointer to char
|
2010-02-23 11:42:02 -08:00 |
Slava Pestov
|
236d1fba3e
|
iokit: fix load errors
|
2009-11-15 17:11:26 -06:00 |
Joe Groff
|
630e5ecc3b
|
update vocabs so a load-all on macosx works without parsing c-type strings
|
2009-09-27 15:11:21 -05:00 |
Joe Groff
|
00fa7f73fb
|
add CALLBACK: syntax that defines a typedef and an alien-callback constructor word for function pointer types. update some code in iokit.hid and windows.dinput to use CALLBACK: instead of TYPEDEF:/word pairs
|
2009-09-21 11:59:41 -05:00 |
Slava Pestov
|
2b9631075a
|
Graduation! Move game-input and iokit into basis
|
2009-05-13 14:18:10 -05:00 |