Slava Pestov
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74891bc02a
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Update documentation for new help lint check
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2010-02-19 12:31:52 +13:00 |
Joe Groff
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064d6fdd17
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update gpu docs—VAOs no longer required
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2010-02-17 12:50:32 -08:00 |
Erik Charlebois
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33bdf4659a
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Merge up with Joe's earlier change that added s3tc
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2010-02-13 02:43:42 -08:00 |
Joe Groff
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46f79e0542
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gpu.shaders: change around vertex-array construction a bit. rename <vertex-array> to <multi-vertex-array> and buffer>vertex-array to <vertex-array*> . add new <vertex-array> that takes a single buffer and reads it with the program's linked vertex-format
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2010-02-10 15:27:57 -08:00 |
Joe Groff
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7820c4f77b
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fix gpu.shaders docs
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2010-02-10 14:54:37 -08:00 |
Joe Groff
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d1872e61da
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change GLSL-PROGRAM: syntax to allow for vertex formats to be specified for link-time attribute index assignment with glBindAttribLocation. the transform feedback format now needs to be marked with "feedback-format:"
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2010-02-10 13:03:44 -08:00 |
Slava Pestov
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08b6ebc7fa
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Factor source files should not be executable
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2009-11-21 17:50:43 -06:00 |
Keith Lazuka
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8f79ea91ba
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docs: change $subsection to $subsections
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2009-10-02 12:15:48 -04:00 |
Doug Coleman
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47fab85a00
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replace usages of <" with """
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2009-09-20 22:42:40 -05:00 |
Joe Groff
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e48cdd4a2f
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fix help lint failures
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2009-09-01 13:04:00 -05:00 |
Joe Groff
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ab8429754c
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change gpu VERTEX-STRUCT: to make a struct class
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2009-08-30 23:06:15 -05:00 |
Joe Groff
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8303ac68d5
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gpu.shaders docs corrections
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2009-08-22 20:15:13 -05:00 |
Joe Groff
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42556115a2
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verify transform feedback format matches requested format after linking program-instances
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2009-07-27 13:16:41 -05:00 |
Joe Groff
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a1416e2091
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update gpu docs
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2009-07-26 23:00:35 -05:00 |
Joe Groff
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5baefe91da
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move vertex-formats and vertex-arrays to gpu.shaders so we can use them for transform feedback formats
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2009-07-25 11:30:59 -05:00 |
Slava Pestov
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bab0705051
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opengl is for chumps
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2009-07-19 14:34:24 -05:00 |