Commit Graph

19350 Commits (c3f66d49a3c2cb1b0f959dd48bc58f393bcb1ebc)

Author SHA1 Message Date
Doug Coleman 91d816cca7 move (accumulate) to sequences.private 2010-01-22 15:04:13 -06:00
Doug Coleman b4cc7424f3 Fix using 2010-01-22 15:01:38 -06:00
Doug Coleman 8ae200d419 Rename accumulator to collector, pusher to selector 2010-01-22 15:00:53 -06:00
Doug Coleman 847f88e9e8 Move netbsd.structs into netbsd 2010-01-22 14:49:32 -06:00
Doug Coleman 08e722e7dc Fix load error 2010-01-22 14:45:15 -06:00
Doug Coleman 07f6da4c85 Fix using 2010-01-22 13:24:50 -06:00
Doug Coleman cd89e2ec41 Delete .lib objects from Visual Studio if they exist. gcc doesn't build them, yet tries to use them if they exist... 2010-01-22 12:59:39 -06:00
Doug Coleman 5bb6cc9471 Fix image save on Windows 2010-01-22 12:59:36 -06:00
Doug Coleman 4fe466bcbd Fix using 2010-01-22 12:59:33 -06:00
Doug Coleman 3b0917bb0c Mason requires a hostname now (things break if this is an empty string) 2010-01-22 12:59:30 -06:00
Doug Coleman baf6682fa3 fix using 2010-01-22 12:59:27 -06:00
Doug Coleman cc7615248d Handle EINTR in a lot of cases where it wasn't handled before. Split off unix into unix.ffi and unix. 2010-01-22 12:59:24 -06:00
Doug Coleman 9502f6f091 Save images to a temporary file first, then call MOVE_FILE to avoid writing incomplete and truncated images. 2010-01-22 12:59:20 -06:00
Doug Coleman 7bbe8d97c8 Make unix-system-call retry the call immediately upon hitting EINTR. Use unix-system-call wherever EAGAIN or EINPROGRESS are not handled. Handle EINTR if connect returns it. 2010-01-22 12:59:17 -06:00
Doug Coleman cf25ef8432 Tighten up libc file io code to avoid EINTR problems 2010-01-22 12:59:14 -06:00
Slava Pestov 3fafd92f37 io.launcher: since process timeouts only kick in when wait-for-process is called, try-output-process would hang indefinitely. Fix this by splitting up wait-for-process and wrapping stream-contents in a with-timeout 2010-01-22 12:20:37 -06:00
Slava Pestov cf21edd415 compiler: fix docs 2010-01-23 00:46:04 +13:00
Slava Pestov 81967cab35 compiler.test: fix 2010-01-23 00:40:56 +13:00
Slava Pestov 0cbf9c9b50 Move compile-call and related words only meant to be used for debugging to compiler.test 2010-01-23 00:39:56 +13:00
Slava Pestov 59f0e7a197 alien.c-types: ensure that long and ulong types are defined with define-primitive-type and not typedef 2010-01-23 00:15:08 +13:00
Slava Pestov 56af2bb5dc alien.c-types: clean up and fix for win64 2010-01-22 23:14:20 +13:00
erikc 3573dd8942 Fix missing vocab USINGs and mispelled d2dbasetypes 2010-01-21 23:33:37 -08:00
erikc 838b16420b Add iota call in game.input.dinput fill-mouse-state. 2010-01-21 18:39:23 -08:00
Joe Groff 5a32101cdc generalize vim syntax highlighting for SBUF" " to any syntax word ending in " 2010-01-21 11:13:34 -08:00
Joe Groff 6aefee0f6d make sure VAOs are available to gpu library 2010-01-21 10:41:11 -08:00
Doug Coleman 33954a3837 NetBSD 64 blas abi changed 2010-01-21 05:02:39 -06:00
Joe Groff b491e7e020 remove debug prints 2010-01-20 15:23:48 -08:00
Joe Groff 3fbadffc7a rearrange order of <static-audio-clip> args to be consistent with <streaming-audio-clip> . add a streaming noise generator to audio.engine.test to ensure streaming clips work 2010-01-20 12:26:07 -08:00
Joe Groff 5e65606817 Merge branch 'master' of git://factorcode.org/git/factor 2010-01-20 11:49:59 -08:00
Joe Groff 808eb50598 tweak audio.engine generator interface 2010-01-20 11:48:48 -08:00
Joe Groff 3088ada94b update game.worlds and gpu.demo.raytrace for audio.engine changes 2010-01-20 11:44:18 -08:00
Joe Groff 47ecfa8cd0 mop up dead code and other debris from audio.engine 2010-01-20 11:40:13 -08:00
Joe Groff dd949b91f2 update audio.engine.test for audio.engine changes 2010-01-20 11:36:52 -08:00
Joe Groff 6eade48d86 audio.engine improvements: support static and streaming audio clips. let openal handle static sources to avoid factor timer vagaries. rename (audio-clip) to <static-audio-clip>/<streaming-audio-clip>, and <audio-clip> to play-static-audio-clip/play-streaming-audio-clip 2010-01-20 11:35:02 -08:00
Joe Groff 92a35ac2ed adjust game.worlds docs language 2010-01-20 11:32:21 -08:00
Philipp Brüschweiler 2b2bdc70c3 misc: update factor.vim and it's template 2010-01-20 16:57:24 +01:00
Slava Pestov 71ae723828 game.input.dinput: fix load error 2010-01-20 07:02:48 -06:00
Slava Pestov 3764dd06aa tools.deploy.shaker: also include tools.errors if user requests debugger to be part of image. This ensures useful printouts of parse errors 2010-01-20 07:01:29 -06:00
Daniel Ehrenberg b24d8f93da Merge branch 'master' of git://factorcode.org/git/factor 2010-01-20 00:16:55 -06:00
Daniel Ehrenberg 8b04f0f417 Merge branch 'master' of git://factorcode.org/git/factor
Conflicts:

	basis/compiler/tree/propagation/transforms/transforms.factor
2010-01-20 00:15:55 -06:00
Slava Pestov fc5029aa15 kernel: remove bogus test 2010-01-20 19:13:58 +13:00
Daniel Ehrenberg 2e5f16da00 Adding compiler transforms in propagation 2010-01-20 00:10:49 -06:00
Slava Pestov 675e313ae8 Merge branch 'master' of git://github.com/erikcharlebois/factor 2010-01-20 18:10:25 +13:00
erikc ab3225feee Move windows.dinput to windows.directx.dinput. 2010-01-19 21:08:28 -08:00
Slava Pestov 626769af3d windows.psapi: add unportable tag 2010-01-20 18:02:10 +13:00
Slava Pestov 1132fda9fa Merge branch 'master' of git://github.com/erikcharlebois/factor 2010-01-20 17:51:40 +13:00
Slava Pestov 952a0784a7 vm: remove vm-ptr primitive 2010-01-20 17:06:49 +13:00
Slava Pestov 184d286d29 Make stack-checker throw proper errors for primitives that do not have static stack effects 2010-01-20 16:37:58 +13:00
erikc 7b55f3083e Merge branch 'master' of git://github.com/slavapestov/factor 2010-01-19 19:31:44 -08:00
erikc baf5efa149 DirectSDK bindings, excluding dinput which already exists. 2010-01-19 19:31:14 -08:00