Joe Groff
22a9be5ea5
update existing code to use :> ( ) when possible
2009-10-28 16:11:33 -05:00
Joe Groff
08308fa4f5
gpu.render: factor out and make public a "bind-uniforms" word for binding a uniform-tuple to a program-instance independent of a render-set
2009-10-18 18:31:38 -05:00
Joe Groff
4a1422e7fe
move some allocation words that don't really have much to do with c types out of alien.c-types into a new alien.data vocab
2009-09-17 22:36:05 -05:00
Joe Groff
7f68864567
get gpu vocabs to load with c-type changes
2009-09-16 20:55:14 -05:00
Joe Groff
02b797f11b
struct classes now make their own C type without help from alien.structs. remove alien.structs dependencies from everywhere outside of alien and compiler, and have the FFI handle both alien.structs and classes.struct c-types
2009-09-15 17:38:49 -05:00
Slava Pestov
527db8995a
Specialized array overhaul
...
- Replace hand-written specialized-arrays.* subvocabularies with new system; instead of USE:ing specialized-arrays.T, do SPECIALIZED-ARRAY: T
- Ditto for specialized-vectors; use SPECIALIZED-VECTOR:
- io.mmap.functor: removed entirely, use <mapped-array> instead
- struct-arrays and struct-vectors have been removed because specialized arrays and vectors subsume them entirely
2009-09-09 22:33:34 -05:00
Joe Groff
3398375447
[ [ ... ] bi@ <=> ] sort => [ ... ] sort-with
2009-08-02 20:13:59 -05:00
Joe Groff
02448dcc39
gpu.render: remove gpu-data-ptr slot specialization on index-elements. it prevents using specialized-arrays or other byte-array wrappers with index-elements
2009-08-02 19:52:33 -05:00
Joe Groff
167ad62e14
hyphens>underscores in VERTEX-FORMAT for consistency with UNIFORM-TUPLE
2009-07-30 10:58:34 -05:00
Joe Groff
1b4ffd8a54
accept transform-feedback-output target from render
2009-07-26 22:24:33 -05:00
Joe Groff
89236a4b94
add a buffer-range tuple to represent a subset of a buffer. add support for specifying a transform feedback format to GLSL-PROGRAM: syntax
2009-07-25 15:50:38 -05:00
Joe Groff
5baefe91da
move vertex-formats and vertex-arrays to gpu.shaders so we can use them for transform feedback formats
2009-07-25 11:30:59 -05:00
Joe Groff
b640adb8ca
bind textures out of uniform structs and arrays
2009-07-23 13:01:21 -05:00
Joe Groff
adc6ade589
improve uniform-tuple interface in gpu.render. uniform-tuples can now contain other uniform-tuples to represent struct uniforms. use glUniform*v to blast uniform arrays in one shot. s/-/_/ in slot names so they look more factorish on the CPU side
2009-07-22 22:32:02 -05:00
Joe Groff
93b6b26442
add a new "make-tuple" combinator for cleaving values into tuple slots by name. make render-set read-only and update gpu demos to use make-tuple
2009-07-22 12:43:44 -05:00
Slava Pestov
bab0705051
opengl is for chumps
2009-07-19 14:34:24 -05:00