Commit Graph

30 Commits (d44e47041641d550dc296dd4346bc6ea93d7612e)

Author SHA1 Message Date
William Schlieper f9ce5c0076 Added mouse support to game.input on Linux 2010-04-03 08:48:15 -04:00
Joe Groff 3d12a4eeb3 needlessly rice game.input backends further by using set/get-global everywhere 2010-03-02 15:24:47 -08:00
Joe Groff 50ba12160d game.input.*: factor out callback implementations to separate words so they optimize 2010-03-01 23:29:26 -08:00
Joe Groff 2dd0c7f4cc rename game.input.linux to game.input.x11, make x>hid-bit-order a hook on system 2010-02-26 18:30:51 -08:00
Joe Groff 32c8fce252 move XQueryKeymap binding to x11.xlib 2010-02-26 18:21:37 -08:00
Joe Groff 7cd7f68ba8 co-credit William Schlieper for game.input.linux 2010-02-26 18:16:16 -08:00
Joe Groff ebffe9b4f6 Merge branch 'master' of git://github.com/william42/factor 2010-02-26 18:14:10 -08:00
Joe Groff 47b4b10d03 scrub memory>struct calls made redundant 2010-02-22 12:22:29 -08:00
Joe Groff 8eafe6a98a game.input: add a convenient "buttons-delta" word to convert two key/button state samples into pressed/released values 2010-02-20 10:10:02 -08:00
William Schlieper 4e1405e5ed Fixed ridiculously stupid error in Linux game.input library 2010-02-20 09:36:58 -05:00
William Schlieper 3fd8b4a4e1 Fixed a bug in the linux version of game.input 2010-02-20 08:35:02 -05:00
William Schlieper caf28f0603 Merge branch 'master' of git://factorcode.org/git/factor
Conflicts:
	basis/game/input/input.factor
2010-02-20 08:18:33 -05:00
William Schlieper 2b706c3b4e Added rudimentary x11 support in game.input 2010-02-20 08:09:49 -05:00
Slava Pestov 0aad3e6e12 vocabs.metadata: replace unportable tag with a platforms.txt file for more fine-grained control. Rename unportable tag to untested for remaining cases 2010-02-20 13:30:49 +13:00
Slava Pestov 9d53a4a027 game.input: fix load error on *BSD, remove dependency on windows.com from game.input.linux 2010-02-19 18:24:23 +13:00
Erik Charlebois 1c7060c313 Implement input grabbing for x11; add do-nothing game.input backend for linux. The game and gpu demos now run correctly. 2010-02-18 12:52:33 -08:00
erikc 4dc152b547 Temporary xinput backend for game.input 2010-01-30 20:40:16 -08:00
erikc 4506512a16 Merge up 2010-01-30 20:39:43 -08:00
erikc 838b16420b Add iota call in game.input.dinput fill-mouse-state. 2010-01-21 18:39:23 -08:00
Slava Pestov 71ae723828 game.input.dinput: fix load error 2010-01-20 07:02:48 -06:00
erikc ab3225feee Move windows.dinput to windows.directx.dinput. 2010-01-19 21:08:28 -08:00
Slava Pestov 08b6ebc7fa Factor source files should not be executable 2009-11-21 17:50:43 -06:00
Slava Pestov 8d086f068a Merge branch 'master' of git://factorcode.org/git/factor 2009-11-16 00:28:35 -06:00
Slava Pestov cb2f528113 iokit: fix load errors 2009-11-15 17:11:26 -06:00
Doug Coleman 3323072613 Merge branch 'master' into startup
Conflicts:
	core/bootstrap/primitives.factor
	vm/run.hpp
2009-11-15 02:52:50 -06:00
Joe Groff 25d384abe4 remove non-primitive-related uses of tuck from basis 2009-11-05 17:03:24 -06:00
Slava Pestov 29909633b8 game.input.dinput.keys-array: fix load error 2009-11-05 01:54:49 -06:00
Doug Coleman 6fa23d7ea4 change add-init-hook to add-startup-hook, new add-shutdown-hook word 2009-10-19 22:17:02 -04:00
Doug Coleman eaca564456 fix using 2009-10-08 05:03:40 -05:00
Doug Coleman 4c366ea676 move game-* to game.* and update all usages 2009-10-08 01:42:54 -05:00