William Schlieper
|
f9ce5c0076
|
Added mouse support to game.input on Linux
|
2010-04-03 08:48:15 -04:00 |
Joe Groff
|
3d12a4eeb3
|
needlessly rice game.input backends further by using set/get-global everywhere
|
2010-03-02 15:24:47 -08:00 |
Joe Groff
|
50ba12160d
|
game.input.*: factor out callback implementations to separate words so they optimize
|
2010-03-01 23:29:26 -08:00 |
Joe Groff
|
2dd0c7f4cc
|
rename game.input.linux to game.input.x11, make x>hid-bit-order a hook on system
|
2010-02-26 18:30:51 -08:00 |
Joe Groff
|
32c8fce252
|
move XQueryKeymap binding to x11.xlib
|
2010-02-26 18:21:37 -08:00 |
Joe Groff
|
7cd7f68ba8
|
co-credit William Schlieper for game.input.linux
|
2010-02-26 18:16:16 -08:00 |
Joe Groff
|
ebffe9b4f6
|
Merge branch 'master' of git://github.com/william42/factor
|
2010-02-26 18:14:10 -08:00 |
Joe Groff
|
47b4b10d03
|
scrub memory>struct calls made redundant
|
2010-02-22 12:22:29 -08:00 |
Joe Groff
|
8eafe6a98a
|
game.input: add a convenient "buttons-delta" word to convert two key/button state samples into pressed/released values
|
2010-02-20 10:10:02 -08:00 |
William Schlieper
|
4e1405e5ed
|
Fixed ridiculously stupid error in Linux game.input library
|
2010-02-20 09:36:58 -05:00 |
William Schlieper
|
3fd8b4a4e1
|
Fixed a bug in the linux version of game.input
|
2010-02-20 08:35:02 -05:00 |
William Schlieper
|
caf28f0603
|
Merge branch 'master' of git://factorcode.org/git/factor
Conflicts:
basis/game/input/input.factor
|
2010-02-20 08:18:33 -05:00 |
William Schlieper
|
2b706c3b4e
|
Added rudimentary x11 support in game.input
|
2010-02-20 08:09:49 -05:00 |
Slava Pestov
|
0aad3e6e12
|
vocabs.metadata: replace unportable tag with a platforms.txt file for more fine-grained control. Rename unportable tag to untested for remaining cases
|
2010-02-20 13:30:49 +13:00 |
Slava Pestov
|
9d53a4a027
|
game.input: fix load error on *BSD, remove dependency on windows.com from game.input.linux
|
2010-02-19 18:24:23 +13:00 |
Erik Charlebois
|
1c7060c313
|
Implement input grabbing for x11; add do-nothing game.input backend for linux. The game and gpu demos now run correctly.
|
2010-02-18 12:52:33 -08:00 |
erikc
|
4dc152b547
|
Temporary xinput backend for game.input
|
2010-01-30 20:40:16 -08:00 |
erikc
|
4506512a16
|
Merge up
|
2010-01-30 20:39:43 -08:00 |
erikc
|
838b16420b
|
Add iota call in game.input.dinput fill-mouse-state.
|
2010-01-21 18:39:23 -08:00 |
Slava Pestov
|
71ae723828
|
game.input.dinput: fix load error
|
2010-01-20 07:02:48 -06:00 |
erikc
|
ab3225feee
|
Move windows.dinput to windows.directx.dinput.
|
2010-01-19 21:08:28 -08:00 |
Slava Pestov
|
08b6ebc7fa
|
Factor source files should not be executable
|
2009-11-21 17:50:43 -06:00 |
Slava Pestov
|
8d086f068a
|
Merge branch 'master' of git://factorcode.org/git/factor
|
2009-11-16 00:28:35 -06:00 |
Slava Pestov
|
cb2f528113
|
iokit: fix load errors
|
2009-11-15 17:11:26 -06:00 |
Doug Coleman
|
3323072613
|
Merge branch 'master' into startup
Conflicts:
core/bootstrap/primitives.factor
vm/run.hpp
|
2009-11-15 02:52:50 -06:00 |
Joe Groff
|
25d384abe4
|
remove non-primitive-related uses of tuck from basis
|
2009-11-05 17:03:24 -06:00 |
Slava Pestov
|
29909633b8
|
game.input.dinput.keys-array: fix load error
|
2009-11-05 01:54:49 -06:00 |
Doug Coleman
|
6fa23d7ea4
|
change add-init-hook to add-startup-hook, new add-shutdown-hook word
|
2009-10-19 22:17:02 -04:00 |
Doug Coleman
|
eaca564456
|
fix using
|
2009-10-08 05:03:40 -05:00 |
Doug Coleman
|
4c366ea676
|
move game-* to game.* and update all usages
|
2009-10-08 01:42:54 -05:00 |