Doug Coleman
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ad890e8a31
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if-empty changes
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2008-09-06 17:15:25 -05:00 |
Joe Groff
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15a8ff071c
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Load game-input backend at compile time
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2008-08-31 11:00:26 -07:00 |
Joe Groff
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bbc3c01a8b
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clean up game-input.backend init so that loading a backend does not ruin the game-input-backend var and so that client code does not need to explicitly load game-input.backend itself
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2008-07-29 19:53:00 -07:00 |
Joe Groff
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9562452ccb
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MAIN: for joystick-demo. make it ok to open-game-input multiple times
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2008-07-25 21:25:46 -07:00 |
Joe Groff
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9724ac4a13
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Joystick demo. iokit product-string cleanup. vectors > hashtables for tiny assocs
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2008-07-25 20:31:37 -07:00 |
U-VICTORIA\Administrator
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73758b10c1
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DirectInput adding, removing, basic reading devices works
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2008-07-23 21:07:47 -07:00 |
U-VICTORIA\Administrator
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816294f4fc
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Seeds of DirectInput backend for game-input
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2008-07-20 18:04:47 -07:00 |
Joe Groff
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25ff0b3b1f
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game-input documentation. bugfixes in game-input.scancodes and game-input.backend.iokit
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2008-07-19 19:10:30 -07:00 |
Joe Groff
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42b3d01b94
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read-plist word for cocoa.plists
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2008-07-19 15:17:12 -07:00 |
Joe Groff
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cad006719f
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fix memory management bugs in game-input.backend.iokit
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2008-07-19 12:02:24 -07:00 |
Joe Groff
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f30042cc8c
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game-input vocab w/ iokit backend
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2008-07-19 11:04:07 -07:00 |