namespace factor { // It is up to the caller to fill in the object's fields in a // meaningful fashion! // Allocates memory inline code_block* factor_vm::allot_code_block(cell size, code_block_type type) { cell block_size = size + sizeof(code_block); code_block* block = code->allocator->allot(block_size); if (block == NULL) { // If allocation failed, do a full GC and compact the code heap. // A full GC that occurs as a result of the data heap filling up does not // trigger a compaction. This setup ensures that most GCs do not compact // the code heap, but if the code fills up, it probably means it will be // fragmented after GC anyway, so its best to compact. primitive_compact_gc(); block = code->allocator->allot(block_size); // Insufficient room even after code GC, give up if (block == NULL) { std::cout << "Code heap used: " << code->allocator->occupied_space() << "\n"; std::cout << "Code heap free: " << code->allocator->free_space << "\n"; std::cout << "Request : " << block_size << "\n"; fatal_error("Out of memory in allot_code_block", 0); } } // next time we do a minor GC, we have to trace this code block, since // the fields of the code_block struct might point into nursery or aging this->code->write_barrier(block); block->set_type(type); return block; } // Allocates memory inline object* factor_vm::allot_large_object(cell type, cell size) { // If tenured space does not have enough room, collect and compact cell required_free = size + data->high_water_mark(); if (!data->tenured->can_allot_p(required_free)) { primitive_compact_gc(); // If it still won't fit, grow the heap if (!data->tenured->can_allot_p(required_free)) { gc(COLLECT_GROWING_DATA_HEAP_OP, size); } } object* obj = data->tenured->allot(size); // Allows initialization code to store old->new pointers // without hitting the write barrier in the common case of // a nursery allocation write_barrier(obj, size); obj->initialize(type); return obj; } // Allocates memory inline object* factor_vm::allot_object(cell type, cell size) { FACTOR_ASSERT(!current_gc); bump_allocator *nursery = data->nursery; // If the object is bigger than the nursery, allocate it in tenured space if (size >= nursery->size) return allot_large_object(type, size); // If the object is smaller than the nursery, allocate it in the nursery, // after a GC if needed if (nursery->here + size > nursery->end) primitive_minor_gc(); object* obj = nursery->allot(size); obj->initialize(type); return obj; } }