namespace factor { /* These algorithms were snarfed from various places. I did not come up with them myself */ inline cell popcount(u64 x) { u64 k1 = 0x5555555555555555ll; u64 k2 = 0x3333333333333333ll; u64 k4 = 0x0f0f0f0f0f0f0f0fll; u64 kf = 0x0101010101010101ll; x = x - ((x >> 1) & k1); // put count of each 2 bits into those 2 bits x = (x & k2) + ((x >> 2) & k2); // put count of each 4 bits into those 4 bits x = (x + (x >> 4)) & k4 ; // put count of each 8 bits into those 8 bits x = (x * kf) >> 56; // returns 8 most significant bits of x + (x<<8) + (x<<16) + (x<<24) + ... return (cell)x; } inline cell log2(u64 x) { #ifdef FACTOR_AMD64 cell n; asm ("bsr %1, %0;":"=r"(n):"r"((cell)x)); #else cell n = 0; if (x >= (u64)1 << 32) { x >>= 32; n += 32; } if (x >= (u64)1 << 16) { x >>= 16; n += 16; } if (x >= (u64)1 << 8) { x >>= 8; n += 8; } if (x >= (u64)1 << 4) { x >>= 4; n += 4; } if (x >= (u64)1 << 2) { x >>= 2; n += 2; } if (x >= (u64)1 << 1) { n += 1; } #endif return n; } inline cell log2(u16 x) { #if defined(FACTOR_X86) || defined(FACTOR_AMD64) cell n; asm ("bsr %1, %0;":"=r"(n):"r"((cell)x)); #else cell n = 0; if (x >= 1 << 8) { x >>= 8; n += 8; } if (x >= 1 << 4) { x >>= 4; n += 4; } if (x >= 1 << 2) { x >>= 2; n += 2; } if (x >= 1 << 1) { n += 1; } #endif return n; } inline cell rightmost_clear_bit(u64 x) { return log2(~x & (x + 1)); } inline cell rightmost_set_bit(u64 x) { return log2(x & -x); } inline cell rightmost_set_bit(u16 x) { return log2((u16)(x & -x)); } }