#define IMAGE_MAGIC 0x0f0e0d0c #define IMAGE_VERSION_0 0 #define IMAGE_VERSION 1 typedef struct { CELL magic; CELL version; /* all pointers in the image file are relocated from relocation_base to here when the image is loaded */ CELL relocation_base; /* tagged pointer to bootstrap quotation */ CELL boot; /* tagged pointer to global namespace */ CELL global; /* tagged pointer to t singleton */ CELL t; /* tagged pointer to bignum 0 */ CELL bignum_zero; /* tagged pointer to bignum 1 */ CELL bignum_pos_one; /* tagged pointer to bignum -1 */ CELL bignum_neg_one; /* size of heap */ CELL size; } HEADER; /* If version is IMAGE_VERSION_1 */ typedef struct EXT_HEADER { /* size of code heap */ CELL size; /* code relocation base */ CELL relocation_base; /* end of literal table */ CELL literal_top; /* maximum value of literal_top */ CELL literal_max; } HEADER_2; void init_objects(HEADER *h); void load_image(const char* file, int literal_size); bool save_image(const char* file); void primitive_save_image(void); /* relocation base of currently loaded image's data heap */ CELL data_relocation_base; INLINE void data_fixup(CELL *cell) { if(TAG(*cell) != FIXNUM_TYPE && *cell != F) *cell += (tenured.base - data_relocation_base); } typedef enum { /* arg is a primitive number */ F_PRIMITIVE, /* arg is a pointer in the literal table hodling a cons where the car is a symbol string, and the cdr is a dll */ F_DLSYM, /* relocate an address to start of code heap */ F_ABSOLUTE, /* store the offset of the card table from the data heap base */ F_CARDS } F_RELTYPE; #define REL_ABSOLUTE_CELL 0 #define REL_ABSOLUTE 1 #define REL_RELATIVE 2 #define REL_2_2 3 /* the rel type is built like a cell to avoid endian-specific code in the compiler */ #define REL_TYPE(r) ((r)->type & 0x000000ff) #define REL_CLASS(r) (((r)->type & 0x0000ff00) >> 8) #define REL_ARGUMENT(r) (((r)->type & 0xffff0000) >> 16) /* code relocation consists of a table of entries for each fixup */ typedef struct { CELL type; CELL offset; } F_REL; CELL code_relocation_base; INLINE void code_fixup(CELL *cell) { *cell += (compiling.base - code_relocation_base); } void relocate_data(); void relocate_code(); /* on PowerPC, return the 32-bit literal being loaded at the code at the given address */ INLINE CELL reloc_get_2_2(CELL cell) { return ((get(cell - CELLS) & 0xffff) << 16) | (get(cell) & 0xffff); } INLINE void reloc_set_2_2(CELL cell, CELL value) { put(cell - CELLS,((get(cell - CELLS) & ~0xffff) | ((value >> 16) & 0xffff))); put(cell,((get(cell) & ~0xffff) | (value & 0xffff))); }