! Copyright (C) 2009 Slava Pestov. ! See http://factorcode.org/license.txt for BSD license. USING: tools.test opengl.textures opengl.textures.private opengl.textures.private images kernel namespaces accessors sequences ; IN: opengl.textures.tests [ ] [ T{ image { dim { 3 5 } } { component-order RGB } { bitmap B{ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 } } } "image" set ] unit-test [ T{ image { dim { 4 8 } } { component-order RGB } { bitmap B{ 1 2 3 4 5 6 7 8 9 7 8 9 10 11 12 13 14 15 16 17 18 16 17 18 19 20 21 22 23 24 25 26 27 25 26 27 28 29 30 31 32 33 34 35 36 34 35 36 37 38 39 40 41 42 43 44 45 43 44 45 37 38 39 40 41 42 43 44 45 43 44 45 37 38 39 40 41 42 43 44 45 43 44 45 37 38 39 40 41 42 43 44 45 43 44 45 } } } ] [ "image" get power-of-2-image ] unit-test [ T{ image { dim { 0 0 } } { component-order R32G32B32 } { bitmap B{ } } } ] [ T{ image { dim { 0 0 } } { component-order R32G32B32 } { bitmap B{ } } } power-of-2-image ] unit-test [ { { { 0 0 } { 10 0 } } { { 0 20 } { 10 20 } } } ] [ { { { 10 20 } { 30 20 } } { { 10 30 } { 30 300 } } } [ [ image new swap >>dim ] map ] map image-locs ] unit-test