IN: cocoa-opengl USING: alien cocoa compiler io kernel math objc objc-NSObject objc-NSOpenGLView objc-NSWindow parser sequences threads ; { { "drawRect:" "void" { "int" "int" "int" "int" } [ drop ] } } { } "NSOpenGLView" "FactorView" define-objc-class "FactorView" import-objc-class : NSOpenGLView [alloc] 0 0 100 100 NSOpenGLView [defaultPixelFormat] [initWithFrame:pixelFormat:] ; "OpenGL demo" 10 10 600 600 dup [setContentView:] dup f [makeKeyAndOrderFront:] event-loop