#include #define FRAME_RETURN_ADDRESS(frame) *(XT *)(frame_successor(frame) + 1) INLINE void flush_icache(CELL start, CELL len) {} F_FASTCALL void c_to_factor(CELL quot); F_FASTCALL void throw_impl(CELL quot, F_STACK_FRAME *rewind_to); F_FASTCALL void lazy_jit_compile(CELL quot); void set_callstack(F_STACK_FRAME *to, F_STACK_FRAME *from, CELL length, void *memcpy); INLINE void set_call_site(CELL return_address, CELL target) { /* An x86 CALL instruction looks like so: |e8|..|..|..|..| where the ... are a PC-relative jump address. The return_address points to right after the instruction. */ #ifdef FACTOR_DEBUG assert(*(unsigned char *)(return_address - 5) == 0xe8); #endif *(F_FIXNUM *)(return_address - 4) = (target - (return_address - 4)); }