#include namespace factor { /* Fault handler information. MacOSX version. Copyright (C) 1993-1999, 2002-2003 Bruno Haible Copyright (C) 2003 Paolo Bonzini Used under BSD license with permission from Paolo Bonzini and Bruno Haible, 2005-03-10: http://sourceforge.net/mailarchive/message.php?msg_name=200503102200.32002.bruno%40clisp.org Modified for Factor by Slava Pestov */ #define FRAME_RETURN_ADDRESS(frame,vm) *((void **)(vm->frame_successor(frame) + 1) + 2) #define MACH_EXC_STATE_TYPE ppc_exception_state_t #define MACH_EXC_STATE_FLAVOR PPC_EXCEPTION_STATE #define MACH_EXC_STATE_COUNT PPC_EXCEPTION_STATE_COUNT #define MACH_EXC_INTEGER_DIV EXC_PPC_ZERO_DIVIDE #define MACH_THREAD_STATE_TYPE ppc_thread_state_t #define MACH_THREAD_STATE_FLAVOR PPC_THREAD_STATE #define MACH_THREAD_STATE_COUNT PPC_THREAD_STATE_COUNT #define MACH_FLOAT_STATE_TYPE ppc_float_state_t #define MACH_FLOAT_STATE_FLAVOR PPC_FLOAT_STATE #define MACH_FLOAT_STATE_COUNT PPC_FLOAT_STATE_COUNT #if __DARWIN_UNIX03 #define MACH_EXC_STATE_FAULT(exc_state) (exc_state)->__dar #define MACH_STACK_POINTER(thr_state) (thr_state)->__r1 #define MACH_PROGRAM_COUNTER(thr_state) (thr_state)->__srr0 #define UAP_SS(ucontext) &(((ucontext_t *)(ucontext))->uc_mcontext->__ss) #define UAP_FS(ucontext) &(((ucontext_t *)(ucontext))->uc_mcontext->__fs) #define FPSCR(float_state) (float_state)->__fpscr #else #define MACH_EXC_STATE_FAULT(exc_state) (exc_state)->dar #define MACH_STACK_POINTER(thr_state) (thr_state)->r1 #define MACH_PROGRAM_COUNTER(thr_state) (thr_state)->srr0 #define UAP_SS(ucontext) &(((ucontext_t *)(ucontext))->uc_mcontext->ss) #define UAP_FS(ucontext) &(((ucontext_t *)(ucontext))->uc_mcontext->fs) #define FPSCR(float_state) (float_state)->fpscr #endif #define UAP_PROGRAM_COUNTER(ucontext) \ MACH_PROGRAM_COUNTER(UAP_SS(ucontext)) inline static unsigned int mach_fpu_status(ppc_float_state_t *float_state) { return FPSCR(float_state); } inline static unsigned int uap_fpu_status(void *uap) { return mach_fpu_status(UAP_FS(uap)); } inline static void mach_clear_fpu_status(ppc_float_state_t *float_state) { FPSCR(float_state) &= 0x0007f8ff; } inline static void uap_clear_fpu_status(void *uap) { mach_clear_fpu_status(UAP_FS(uap)); } }