#include "factor.h" void reset_datastack(void) { ds = ds_bot; } void reset_callstack(void) { cs = cs_bot; } void init_stacks(void) { ds_bot = (CELL)alloc_guarded(STACK_SIZE); reset_datastack(); cs_bot = (CELL)alloc_guarded(STACK_SIZE); reset_callstack(); callframe = userenv[BOOT_ENV]; } void primitive_drop(void) { dpop(); } void primitive_dup(void) { dpush(dpeek()); } void primitive_swap(void) { CELL top = dpeek(); CELL next = get(ds - CELLS * 2); put(ds - CELLS,next); put(ds - CELLS * 2,top); } void primitive_over(void) { dpush(get(ds - CELLS * 2)); } void primitive_pick(void) { dpush(get(ds - CELLS * 3)); } void primitive_nip(void) { CELL top = dpop(); put(ds - CELLS,top); } void primitive_tuck(void) { CELL top = dpeek(); CELL next = get(ds - CELLS * 2); put(ds - CELLS * 2,top); put(ds - CELLS,next); dpush(top); } void primitive_rot(void) { CELL top = dpeek(); CELL next = get(ds - CELLS * 2); CELL next_next = get(ds - CELLS * 3); put(ds - CELLS * 3,next); put(ds - CELLS * 2,top); put(ds - CELLS,next_next); } void primitive_to_r(void) { cpush(dpop()); } void primitive_from_r(void) { dpush(cpop()); } VECTOR* stack_to_vector(CELL bottom, CELL top) { CELL depth = (top - bottom) / CELLS; VECTOR* v = vector(depth); ARRAY* a = v->array; memcpy(a + 1,(void*)bottom,depth * CELLS); v->top = depth; return v; } void primitive_datastack(void) { dpush(tag_object(stack_to_vector(ds_bot,ds))); } void primitive_callstack(void) { /* we don't want gc word to end up on callstack. */ gc_protect = true; dpush(tag_object(stack_to_vector(cs_bot,cs))); gc_protect = false; } /* Returns top of stack */ CELL vector_to_stack(VECTOR* vector, CELL bottom) { CELL start = bottom; CELL len = vector->top * CELLS; memcpy((void*)start,vector->array + 1,len); return start + len; } void primitive_set_datastack(void) { ds = vector_to_stack(untag_vector(dpop()),ds_bot); } void primitive_set_callstack(void) { cs = vector_to_stack(untag_vector(dpop()),cs_bot); }