#define IMAGE_MAGIC 0x0f0e0d0c #define IMAGE_VERSION_0 0 #define IMAGE_VERSION 1 typedef struct { CELL magic; CELL version; /* all pointers in the image file are relocated from relocation_base to here when the image is loaded */ CELL relocation_base; /* tagged pointer to bootstrap quotation */ CELL boot; /* tagged pointer to global namespace */ CELL global; /* size of heap */ CELL size; } HEADER; /* If version is IMAGE_VERSION_1 */ typedef struct EXT_HEADER { /* size of code heap */ CELL size; /* code relocation base */ CELL relocation_base; /* end of literal table */ CELL literal_top; /* maximum value of literal_top */ CELL literal_max; } HEADER_2; void load_image(char* file); bool save_image(char* file); void primitive_save_image(void);