! Copyright (C) 2005, 2009 Slava Pestov. ! See http://factorcode.org/license.txt for BSD license. USING: arrays alien.c-types kernel sequences math math.functions hints math.order math.libm fry combinators byte-arrays accessors locals ; QUALIFIED-WITH: alien.c-types c IN: math.vectors GENERIC: element-type ( obj -- c-type ) : vneg ( u -- v ) [ neg ] map ; : v+n ( u n -- v ) [ + ] curry map ; : n+v ( n u -- v ) [ + ] with map ; : v-n ( u n -- v ) [ - ] curry map ; : n-v ( n u -- v ) [ - ] with map ; : v*n ( u n -- v ) [ * ] curry map ; : n*v ( n u -- v ) [ * ] with map ; : v/n ( u n -- v ) [ / ] curry map ; : n/v ( n u -- v ) [ / ] with map ; : v+ ( u v -- w ) [ + ] 2map ; : v- ( u v -- w ) [ - ] 2map ; : [v-] ( u v -- w ) [ [-] ] 2map ; : v* ( u v -- w ) [ * ] 2map ; : v/ ( u v -- w ) [ / ] 2map ; : vmax ( u v -- w ) [ max ] 2map ; : vmin ( u v -- w ) [ min ] 2map ; : v+- ( u v -- w ) [ t ] 2dip [ [ not ] 2dip pick [ + ] [ - ] if ] 2map nip ; : vs+ ( u v -- w ) [ + ] 2saturate-map ; : vs- ( u v -- w ) [ - ] 2saturate-map ; : vs* ( u v -- w ) [ * ] 2saturate-map ; : vabs ( u -- v ) [ abs ] map ; : vsqrt ( u -- v ) [ >float fsqrt ] map ; bits ] bi@ ] dip call bits>double ] } { c:float [ [ [ float>bits ] bi@ ] dip call bits>float ] } [ drop call ] } case ; inline : fp-bitwise-unary ( x seq quot -- z ) swap element-type { { c:double [ [ double>bits ] dip call bits>double ] } { c:float [ [ float>bits ] dip call bits>float ] } [ drop call ] } case ; inline : bitandn ( x y -- z ) [ bitnot ] dip bitand ; inline GENERIC: new-underlying ( underlying seq -- seq' ) : change-underlying ( seq quot -- seq' ) '[ underlying>> @ ] keep new-underlying ; inline PRIVATE> : vbitand ( u v -- w ) over '[ _ [ bitand ] fp-bitwise-op ] 2map ; : vbitandn ( u v -- w ) over '[ _ [ bitandn ] fp-bitwise-op ] 2map ; : vbitor ( u v -- w ) over '[ _ [ bitor ] fp-bitwise-op ] 2map ; : vbitxor ( u v -- w ) over '[ _ [ bitxor ] fp-bitwise-op ] 2map ; : vbitnot ( u -- w ) dup '[ _ [ bitnot ] fp-bitwise-unary ] map ; :: vbroadcast ( u n -- v ) u length n u nth u like ; : vshuffle ( u perm -- v ) swap [ '[ _ nth ] ] keep map-as ; : vlshift ( u n -- w ) '[ _ shift ] map ; : vrshift ( u n -- w ) neg '[ _ shift ] map ; : hlshift ( u n -- w ) '[ _ prepend 16 head ] change-underlying ; : hrshift ( u n -- w ) '[ _ append 16 tail* ] change-underlying ; : vand ( u v -- w ) [ and ] 2map ; : vor ( u v -- w ) [ or ] 2map ; : vxor ( u v -- w ) [ xor ] 2map ; : vnot ( u -- w ) [ not ] map ; : v< ( u v -- w ) [ < ] { } 2map-as ; : v<= ( u v -- w ) [ <= ] { } 2map-as ; : v>= ( u v -- w ) [ >= ] { } 2map-as ; : v> ( u v -- w ) [ > ] { } 2map-as ; : vunordered? ( u v -- w ) [ unordered? ] { } 2map-as ; : v= ( u v -- w ) [ = ] { } 2map-as ; : v? ( ? true false -- w ) [ ? ] pick 3map-as ; : vmask ( u ? -- u' ) swap dup dup vbitxor v? ; : vfloor ( u -- v ) [ floor ] map ; : vceiling ( u -- v ) [ ceiling ] map ; : vtruncate ( u -- v ) [ truncate ] map ; : vsupremum ( seq -- vmax ) [ ] [ vmax ] map-reduce ; : vinfimum ( seq -- vmin ) [ ] [ vmin ] map-reduce ; : v. ( u v -- x ) [ conjugate * ] [ + ] 2map-reduce ; : norm-sq ( v -- x ) [ absq ] [ + ] map-reduce ; : norm ( v -- x ) norm-sq sqrt ; : normalize ( u -- v ) dup norm v/n ; : distance ( u v -- x ) [ - absq ] [ + ] 2map-reduce sqrt ; : set-axis ( u v axis -- w ) [ [ zero? 2over ? ] dip swap nth ] map-index 2nip ; : trilerp ( aaa baa aba bba aab bab abb bbb {t,u,v} -- a_tuv ) [ first lerp ] [ second lerp ] [ third lerp ] tri-curry [ 2tetra@ ] [ 2bi@ ] [ call ] tri* ; : bilerp ( aa ba ab bb {t,u} -- a_tu ) [ first lerp ] [ second lerp ] bi-curry [ 2bi@ ] [ call ] bi* ; : vlerp ( a b t -- a_t ) [ lerp ] 3map ; : vnlerp ( a b t -- a_t ) [ lerp ] curry 2map ; : vbilerp ( aa ba ab bb {t,u} -- a_tu ) [ first vnlerp ] [ second vnlerp ] bi-curry [ 2bi@ ] [ call ] bi* ; : v~ ( a b epsilon -- ? ) [ ~ ] curry 2all? ; HINTS: vneg { array } ; HINTS: norm-sq { array } ; HINTS: norm { array } ; HINTS: normalize { array } ; HINTS: distance { array array } ; HINTS: n*v { object array } ; HINTS: v*n { array object } ; HINTS: n/v { array } ; HINTS: v/n { array object } ; HINTS: v+ { array array } ; HINTS: v- { array array } ; HINTS: v* { array array } ; HINTS: v/ { array array } ; HINTS: vmax { array array } ; HINTS: vmin { array array } ; HINTS: v. { array array } ; HINTS: vlerp { array array array } ; HINTS: vnlerp { array array object } ; HINTS: bilerp { object object object object array } ; HINTS: trilerp { object object object object object object object object array } ;