namespace factor { const int forwarding_granularity = 64; template struct mark_bits { cell start; cell size; cell bits_size; u64 *marked; u64 *allocated; cell *forwarding; void clear_mark_bits() { memset(marked,0,bits_size * sizeof(u64)); } void clear_allocated_bits() { memset(allocated,0,bits_size * sizeof(u64)); } void clear_forwarding() { memset(forwarding,0,bits_size * sizeof(cell)); } explicit mark_bits(cell start_, cell size_) : start(start_), size(size_), bits_size(size / Granularity / forwarding_granularity), marked(new u64[bits_size]), allocated(new u64[bits_size]), forwarding(new cell[bits_size]) { clear_mark_bits(); clear_allocated_bits(); clear_forwarding(); } ~mark_bits() { delete[] marked; marked = NULL; delete[] allocated; allocated = NULL; delete[] forwarding; forwarding = NULL; } cell block_line(Block *address) { return (((cell)address - start) / Granularity); } Block *line_block(cell line) { return (Block *)(line * Granularity + start); } std::pair bitmap_deref(Block *address) { cell line_number = block_line(address); cell word_index = (line_number >> 6); cell word_shift = (line_number & 63); #ifdef FACTOR_DEBUG assert(word_index < bits_size); #endif return std::make_pair(word_index,word_shift); } bool bitmap_elt(u64 *bits, Block *address) { std::pair pair = bitmap_deref(address); return (bits[pair.first] & ((u64)1 << pair.second)) != 0; } void set_bitmap_range(u64 *bits, Block *address) { std::pair start = bitmap_deref(address); std::pair end = bitmap_deref(address->next()); u64 start_mask = ((u64)1 << start.second) - 1; u64 end_mask = ((u64)1 << end.second) - 1; if(start.first == end.first) bits[start.first] |= start_mask ^ end_mask; else { bits[start.first] |= ~start_mask; for(cell index = start.first + 1; index < end.first; index++) bits[index] = (u64)-1; bits[end.first] |= end_mask; } } bool is_marked_p(Block *address) { return bitmap_elt(marked,address); } void set_marked_p(Block *address) { set_bitmap_range(marked,address); } bool is_allocated_p(Block *address) { return bitmap_elt(allocated,address); } void set_allocated_p(Block *address) { set_bitmap_range(allocated,address); } /* From http://chessprogramming.wikispaces.com/Population+Count */ cell popcount(u64 x) { u64 k1 = 0x5555555555555555ll; u64 k2 = 0x3333333333333333ll; u64 k4 = 0x0f0f0f0f0f0f0f0fll; u64 kf = 0x0101010101010101ll; x = x - ((x >> 1) & k1); // put count of each 2 bits into those 2 bits x = (x & k2) + ((x >> 2) & k2); // put count of each 4 bits into those 4 bits x = (x + (x >> 4)) & k4 ; // put count of each 8 bits into those 8 bits x = (x * kf) >> 56; // returns 8 most significant bits of x + (x<<8) + (x<<16) + (x<<24) + ... return (cell)x; } /* The eventual destination of a block after compaction is just the number of marked blocks before it. Live blocks must be marked on entry. */ void compute_forwarding() { cell accum = 0; for(cell index = 0; index < bits_size; index++) { forwarding[index] = accum; accum += popcount(marked[index]); } } /* We have the popcount for every 64 entries; look up and compute the rest */ Block *forward_block(Block *original) { std::pair pair = bitmap_deref(original); cell approx_popcount = forwarding[pair.first]; u64 mask = ((u64)1 << pair.second) - 1; cell new_line_number = approx_popcount + popcount(marked[pair.first] & mask); return line_block(new_line_number); } }; }