typedef struct { CELL header; CELL type; CELL object; CELL buffer; /* tagged */ CELL buf_fill; CELL buf_pos; } HANDLE; #define HANDLE_FD 1 HANDLE* untag_handle(CELL type, CELL tagged); CELL handle(CELL type, CELL object); void primitive_handlep(void); void fixup_handle(HANDLE* handle); void collect_handle(HANDLE* handle);