! (c)2009 Joe Groff, see BSD license USING: accessors arrays combinators combinators.short-circuit kernel math math.vectors math.functions sequences ; IN: math.affine-transforms TUPLE: affine-transform x y origin ; C: affine-transform CONSTANT: identity-transform T{ affine-transform f { 1.0 0.0 } { 0.0 1.0 } { 0.0 0.0 } } : a.v ( a v -- v ) [ [ x>> ] [ first ] bi* v*n ] [ [ y>> ] [ second ] bi* v*n ] [ drop origin>> ] 2tri v+ v+ ; : ( origin -- a ) [ { 1.0 0.0 } { 0.0 1.0 } ] dip ; : ( theta -- transform ) [ cos ] [ sin ] bi [ 2array ] [ neg swap 2array ] 2bi { 0.0 0.0 } ; : ( x y -- transform ) [ 0.0 2array ] [ 0.0 swap 2array ] bi* { 0.0 0.0 } ; : center-rotation ( transform center -- transform ) [ clone dup ] dip [ vneg a.v ] [ v+ ] bi >>origin ; : flatten-transform ( transform -- array ) [ x>> ] [ y>> ] [ origin>> ] tri 3append ; : |a| ( a -- det ) [ [ x>> first ] [ y>> second ] bi * ] [ [ x>> second ] [ y>> first ] bi * ] bi - ; : (inverted-axes) ( a -- x y ) [ [ y>> second ] [ x>> second neg ] bi 2array ] [ [ y>> first neg ] [ x>> first ] bi 2array ] [ |a| ] tri tuck [ v/n ] 2bi@ ; : inverse-axes ( a -- a^-1 ) (inverted-axes) { 0.0 0.0 } ; : inverse-transform ( a -- a^-1 ) [ inverse-axes dup ] [ origin>> ] bi a.v vneg >>origin ; : transpose-axes ( a -- a^T ) [ [ x>> first ] [ y>> first ] bi 2array ] [ [ x>> second ] [ y>> second ] bi 2array ] [ origin>> ] tri ; : a. ( a a -- a ) transpose-axes { [ [ x>> ] [ x>> ] bi* v. ] [ [ x>> ] [ y>> ] bi* v. ] [ [ y>> ] [ x>> ] bi* v. ] [ [ y>> ] [ y>> ] bi* v. ] [ origin>> a.v ] } 2cleave [ [ 2array ] 2bi@ ] dip ; : v~ ( a b epsilon -- ? ) [ ~ ] curry 2all? ; : a~ ( a b epsilon -- ? ) { [ [ [ x>> ] bi@ ] dip v~ ] [ [ [ y>> ] bi@ ] dip v~ ] [ [ [ origin>> ] bi@ ] dip v~ ] } 3&& ;