#include #include namespace factor { inline static unsigned int uap_fpu_status(void *uap) { ucontext_t *ucontext = (ucontext_t *)uap; if (ucontext->uc_mcontext.mc_fpformat == _MC_FPFMT_XMM) { struct savefpu *xmm = (struct savefpu *)(&ucontext->uc_mcontext.mc_fpstate); return xmm->sv_env.en_sw | xmm->sv_env.en_mxcsr; } else return 0; } inline static void uap_clear_fpu_status(void *uap) { ucontext_t *ucontext = (ucontext_t *)uap; if (ucontext->uc_mcontext.mc_fpformat == _MC_FPFMT_XMM) { struct savefpu *xmm = (struct savefpu *)(&ucontext->uc_mcontext.mc_fpstate); xmm->sv_env.en_sw = 0; xmm->sv_env.en_mxcsr &= 0xffffffc0; } } #define UAP_STACK_POINTER(ucontext) (((ucontext_t *)ucontext)->uc_mcontext.mc_rsp) #define UAP_PROGRAM_COUNTER(ucontext) (((ucontext_t *)ucontext)->uc_mcontext.mc_rip) }