/* card marking write barrier. a card is a byte storing a mark flag, and the offset (in cells) of the first object in the card. the mark flag is set by the write barrier when an object in the card has a slot written to. the offset of the first object is set by the allocator. */ VM_C_API factor::cell cards_offset; VM_C_API factor::cell decks_offset; namespace factor { /* if card_points_to_nursery is set, card_points_to_aging must also be set. */ static const cell card_points_to_nursery = 0x80; static const cell card_points_to_aging = 0x40; static const cell card_mark_mask = (card_points_to_nursery | card_points_to_aging); typedef u8 card; static const cell card_bits = 8; static const cell card_size = (1<> card_bits) + cards_offset); } inline static cell card_to_addr(card *c) { return ((cell)c - cards_offset) << card_bits; } inline static cell card_offset(card *c) { return *(c - (cell)data->cards + (cell)data->allot_markers); } typedef u8 card_deck; static const cell deck_bits = (card_bits + 10); static const cell deck_size = (1<> deck_bits) + decks_offset); } inline static cell deck_to_addr(card_deck *c) { return ((cell)c - decks_offset) << deck_bits; } inline static card *deck_to_card(card_deck *d) { return (card *)((((cell)d - decks_offset) << (deck_bits - card_bits)) + cards_offset); } static const cell invalid_allot_marker = 0xff; extern cell allot_markers_offset; inline static card *addr_to_allot_marker(object *a) { return (card *)(((cell)a >> card_bits) + allot_markers_offset); } /* the write barrier must be called any time we are potentially storing a pointer from an older generation to a younger one */ inline static void write_barrier(object *obj) { *addr_to_card((cell)obj) = card_mark_mask; *addr_to_deck((cell)obj) = card_mark_mask; } /* we need to remember the first object allocated in the card */ inline static void allot_barrier(object *address) { card *ptr = addr_to_allot_marker(address); if(*ptr == invalid_allot_marker) *ptr = ((cell)address & addr_card_mask); } }