! Copyright (C) 2009 Keith Lazuka. ! See http://factorcode.org/license.txt for BSD license. USING: images images.normalization images.normalization.private sequences tools.test ; IN: images.normalization.tests ! 1>x [ B{ 255 255 } ] [ B{ 0 1 } A L permute ] unit-test [ B{ 255 255 255 255 } ] [ B{ 0 1 } A RG permute ] unit-test [ B{ 255 255 255 255 255 255 } ] [ B{ 0 1 } A BGR permute ] unit-test [ B{ 0 255 255 255 1 255 255 255 } ] [ B{ 0 1 } A ABGR permute ] unit-test ! 2>x [ B{ 0 2 } ] [ B{ 0 1 2 3 } LA L permute ] unit-test [ B{ 255 255 255 255 } ] [ B{ 0 1 2 3 } LA RG permute ] unit-test [ B{ 255 255 255 255 255 255 } ] [ B{ 0 1 2 3 } LA BGR permute ] unit-test [ B{ 1 255 255 255 3 255 255 255 } ] [ B{ 0 1 2 3 } LA ABGR permute ] unit-test ! 3>x [ B{ 255 255 } ] [ B{ 0 1 2 3 4 5 } RGB L permute ] unit-test [ B{ 0 1 3 4 } ] [ B{ 0 1 2 3 4 5 } RGB RG permute ] unit-test [ B{ 2 1 0 5 4 3 } ] [ B{ 0 1 2 3 4 5 } RGB BGR permute ] unit-test [ B{ 255 2 1 0 255 5 4 3 } ] [ B{ 0 1 2 3 4 5 } RGB ABGR permute ] unit-test ! 4>x [ B{ 255 255 } ] [ B{ 0 1 2 3 4 5 6 7 } RGBA L permute ] unit-test [ B{ 0 1 4 5 } ] [ B{ 0 1 2 3 4 5 6 7 } RGBA RG permute ] unit-test [ B{ 2 1 0 6 5 4 } ] [ B{ 0 1 2 3 4 5 6 7 } RGBA BGR permute ] unit-test [ B{ 3 2 1 0 7 6 5 4 } ] [ B{ 0 1 2 3 4 5 6 7 } RGBA ABGR permute ] unit-test ! Edge cases [ B{ 0 4 } ] [ B{ 0 1 2 3 4 5 6 7 } RGBA R permute ] unit-test [ B{ 255 0 1 2 255 4 5 6 } ] [ B{ 0 1 2 3 4 5 6 7 } RGBA XRGB permute ] unit-test [ B{ 1 2 3 255 5 6 7 255 } ] [ B{ 0 1 2 3 4 5 6 7 } XRGB RGBA permute ] unit-test [ B{ 255 255 255 255 255 255 255 255 } ] [ B{ 0 1 } L RGBA permute ] unit-test ! Invalid inputs [ T{ image f { 1 1 } DEPTH ubyte-components f B{ 0 } } RGB reorder-components ] must-fail [ T{ image f { 1 1 } DEPTH-STENCIL ubyte-components f B{ 0 } } RGB reorder-components ] must-fail [ T{ image f { 1 1 } INTENSITY ubyte-components f B{ 0 } } RGB reorder-components ] must-fail [ T{ image f { 1 1 } RGB ubyte-components f B{ 0 0 0 } } DEPTH reorder-components ] must-fail [ T{ image f { 1 1 } RGB ubyte-components f B{ 0 0 0 } } DEPTH-STENCIL reorder-components ] must-fail [ T{ image f { 1 1 } RGB ubyte-components f B{ 0 0 0 } } INTENSITY reorder-components ] must-fail