factor/basis/opengl/opengl.factor

248 lines
6.7 KiB
Factor

! Copyright (C) 2005, 2009 Slava Pestov.
! Portions copyright (C) 2007 Eduardo Cavazos.
! Portions copyright (C) 2008 Joe Groff.
! See http://factorcode.org/license.txt for BSD license.
USING: alien alien.c-types alien.data assocs colors
combinators.smart continuations fry init io kernel locals macros
math math.parser namespaces opengl.gl sequences
sequences.generalizations specialized-arrays system words ;
FROM: alien.c-types => float ;
SPECIALIZED-ARRAY: float
SPECIALIZED-ARRAY: uint
IN: opengl
SYMBOL: gl-scale-factor
: gl-color ( color -- ) >rgba-components glColor4d ; inline
: gl-clear-color ( color -- ) >rgba-components glClearColor ;
: gl-clear ( color -- )
gl-clear-color GL_COLOR_BUFFER_BIT glClear ;
: error>string ( n -- string )
H{
{ 0x0000 "No error" }
{ 0x0501 "Invalid value" }
{ 0x0500 "Invalid enumerant" }
{ 0x0502 "Invalid operation" }
{ 0x0503 "Stack overflow" }
{ 0x0504 "Stack underflow" }
{ 0x0505 "Out of memory" }
{ 0x0506 "Invalid framebuffer operation" }
} at "Unknown error" or ;
TUPLE: gl-error-tuple function code string ;
: <gl-error> ( function code -- gl-error )
dup error>string \ gl-error-tuple boa ; inline
: gl-error-code ( -- code/f )
glGetError dup 0 = [ drop f ] when ; inline
: throw-gl-error? ( -- ? )
os macosx? [
! This is kind of terrible, but we are having
! problems on Mac OS X 10.11 where the
! default framebuffer seems to be initialized
! asynchronously or something, so we should
! just log these for now in (gl-error).
GL_FRAMEBUFFER glCheckFramebufferStatus
GL_FRAMEBUFFER_UNDEFINED = not
] [ t ] if ;
: (gl-error) ( function -- )
gl-error-code [
throw-gl-error? [
<gl-error> throw
] [
[
[ number>string ] [ error>string ] bi ": " glue
"OpenGL error: " prepend print flush drop
] with-global
] if
] [ drop ] if* ;
: gl-error ( -- )
f (gl-error) ; inline
: do-enabled ( what quot -- )
over glEnable dip glDisable ; inline
: do-enabled-client-state ( what quot -- )
over glEnableClientState dip glDisableClientState ; inline
: words>values ( word/value-seq -- value-seq )
[ dup word? [ execute( -- x ) ] when ] map ;
: (all-enabled) ( seq quot -- )
[ dup [ glEnable ] each ] dip
dip
[ glDisable ] each ; inline
: (all-enabled-client-state) ( seq quot -- )
[ dup [ glEnableClientState ] each ] dip
dip
[ glDisableClientState ] each ; inline
MACRO: all-enabled ( seq quot -- quot )
[ words>values ] dip '[ _ _ (all-enabled) ] ;
MACRO: all-enabled-client-state ( seq quot -- quot )
[ words>values ] dip '[ _ _ (all-enabled-client-state) ] ;
: do-matrix ( quot -- )
glPushMatrix call glPopMatrix ; inline
: gl-material ( face pname params -- )
float-array{ } like glMaterialfv ;
: gl-vertex-pointer ( seq -- )
[ 2 GL_FLOAT 0 ] dip glVertexPointer ; inline
: gl-color-pointer ( seq -- )
[ 4 GL_FLOAT 0 ] dip glColorPointer ; inline
: gl-texture-coord-pointer ( seq -- )
[ 2 GL_FLOAT 0 ] dip glTexCoordPointer ; inline
: (line-vertices) ( a b -- vertices )
[ first2 [ 0.3 + ] bi@ ] bi@ 4 float-array{ } nsequence ;
: line-vertices ( a b -- )
(line-vertices) gl-vertex-pointer ;
: gl-line ( a b -- )
line-vertices GL_LINES 0 2 glDrawArrays ;
:: (rect-vertices) ( loc dim -- vertices )
! We use GL_LINE_STRIP with a duplicated first vertex
! instead of GL_LINE_LOOP to work around a bug in Apple's
! X3100 driver.
loc first2 [ 0.3 + ] bi@ :> ( x y )
dim first2 [ 0.6 - ] bi@ :> ( w h )
[
x y
x w + y
x w + y h +
x y h +
x y
] float-array{ } output>sequence ;
: rect-vertices ( loc dim -- )
(rect-vertices) gl-vertex-pointer ;
: (gl-rect) ( -- )
GL_LINE_STRIP 0 5 glDrawArrays ;
: gl-rect ( loc dim -- )
rect-vertices (gl-rect) ;
:: (fill-rect-vertices) ( loc dim -- vertices )
loc first2 :> ( x y )
dim first2 :> ( w h )
[
x y
x w + y
x w + y h +
x y h +
] float-array{ } output>sequence ;
: fill-rect-vertices ( loc dim -- )
(fill-rect-vertices) gl-vertex-pointer ;
: (gl-fill-rect) ( -- )
GL_QUADS 0 4 glDrawArrays ;
: gl-fill-rect ( loc dim -- )
fill-rect-vertices (gl-fill-rect) ;
: do-attribs ( bits quot -- )
swap glPushAttrib call glPopAttrib ; inline
: (gen-gl-object) ( quot -- id )
[ 1 { uint } ] dip with-out-parameters ; inline
: (delete-gl-object) ( id quot -- )
[ 1 swap uint <ref> ] dip call ; inline
: gen-gl-buffer ( -- id )
[ glGenBuffers ] (gen-gl-object) ;
: delete-gl-buffer ( id -- )
[ glDeleteBuffers ] (delete-gl-object) ;
:: with-gl-buffer ( binding id quot -- )
binding id glBindBuffer
quot [ binding 0 glBindBuffer ] [ ] cleanup ; inline
: with-array-element-buffers ( array-buffer element-buffer quot -- )
[ GL_ELEMENT_ARRAY_BUFFER ] 2dip '[
GL_ARRAY_BUFFER swap _ with-gl-buffer
] with-gl-buffer ; inline
: gen-vertex-array ( -- id )
[ glGenVertexArrays ] (gen-gl-object) ;
: delete-vertex-array ( id -- )
[ glDeleteVertexArrays ] (delete-gl-object) ;
:: with-vertex-array ( id quot -- )
id glBindVertexArray
quot [ 0 glBindVertexArray ] [ ] cleanup ; inline
: <gl-buffer> ( target data hint -- id )
pick gen-gl-buffer [
[
[ [ byte-length ] keep ] dip glBufferData
] with-gl-buffer
] keep ;
: buffer-offset ( int -- alien )
<alien> ; inline
: bind-texture-unit ( id target unit -- )
glActiveTexture swap glBindTexture gl-error ;
: (set-draw-buffers) ( buffers -- )
[ length ] [ uint >c-array ] bi glDrawBuffers ;
MACRO: set-draw-buffers ( buffers -- quot )
words>values '[ _ (set-draw-buffers) ] ;
: gen-dlist ( -- id ) 1 glGenLists ;
: make-dlist ( type quot -- id )
[ gen-dlist ] 2dip '[ _ glNewList @ glEndList ] keep ; inline
: gl-translate ( point -- ) first2 0.0 glTranslated ;
: delete-dlist ( id -- ) 1 glDeleteLists ;
: with-translation ( loc quot -- )
[ [ gl-translate ] dip call ] do-matrix ; inline
: gl-scale ( m -- n )
gl-scale-factor get-global [ * ] when* ; inline
: gl-unscale ( m -- n )
gl-scale-factor get-global [ / ] when* ; inline
: fix-coordinates ( point1 point2 -- x1 y1 x2 y2 )
[ first2 [ gl-scale >fixnum ] bi@ ] bi@ ;
: gl-set-clip ( loc dim -- )
fix-coordinates glScissor ;
: gl-viewport ( loc dim -- )
fix-coordinates glViewport ;
: init-matrices ( -- )
! Leaves with matrix mode GL_MODELVIEW
GL_PROJECTION glMatrixMode
glLoadIdentity
GL_MODELVIEW glMatrixMode
glLoadIdentity ;
[ f gl-scale-factor set-global ] "opengl" add-startup-hook