45 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Factor
		
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Factor
		
	
	
| ! Copyright (C) 2010 Joe Groff.
 | |
| ! See http://factorcode.org/license.txt for BSD license.
 | |
| USING: alien byte-arrays help.markup help.syntax kernel math
 | |
| memory ;
 | |
| IN: audio
 | |
| 
 | |
| HELP: <audio>
 | |
| { $values
 | |
|     { "channels" integer } { "sample-bits" integer } { "sample-rate" integer } { "size" integer } { "data" c-ptr }
 | |
|     { "audio" integer }
 | |
| }
 | |
| { $description "Constructs an " { $link audio } " object with the given parameters." } ;
 | |
| 
 | |
| HELP: audio
 | |
| { $class-description "Objects of this class contain uncompressed PCM audio data. The " { $snippet "data" } " slot contains an " { $link alien } " pointer or " { $link byte-array } " with the binary PCM data, and the " { $link size } " slot indicates the length in bytes of the data. The " { $snippet "channels" } ", " { $snippet "sample-bits" } " and " { $snippet "sample-rate" } " slots indicate the number of channels (1 for mono, 2 for stereo), bits per sample, and sample rate of the data." } ;
 | |
| 
 | |
| HELP: format-unsupported-by-openal
 | |
| { $values
 | |
|     { "audio" audio }
 | |
| }
 | |
| { $description "Errors of this class are thrown when " { $link openal-format } " is called on an " { $link audio } " object for which there is no OpenAL-supported format." } ;
 | |
| 
 | |
| HELP: openal-format
 | |
| { $values
 | |
|     { "audio" audio }
 | |
|     { "format" "an ALenum value" }
 | |
| }
 | |
| { $description "Returns the OpenAL format value that corresponds to the format of the " { $snippet "audio" } " object. If the object's format doesn't match an OpenAL-supported format, a " { $link format-unsupported-by-openal } " error is thrown." } ;
 | |
| 
 | |
| ARTICLE: "audio" "Audio framework"
 | |
| "The " { $vocab-link "audio" } " vocabulary and its child vocabularies provide a framework for reading audio data from disk and playing back audio using prerendered, streaming, or generated audio sources. By itself, the " { $snippet "audio" } " vocabulary provides a container class for prerendered PCM audio data:"
 | |
| { $subsections
 | |
|     audio
 | |
|     <audio>
 | |
|     openal-format
 | |
| }
 | |
| "The following child vocabularies provide additional audio features:"
 | |
| { $list
 | |
| { { $vocab-link "audio.engine" } " provides a high-level OpenAL-based engine for playing audio clips." }
 | |
| { { $vocab-link "audio.loader" } " reads PCM data from files on disk into " { $link audio } " objects. " { $vocab-link "audio.wav" } " and " { $vocab-link "audio.aiff" } " support specific audio file formats." }
 | |
| { { $vocab-link "audio.vorbis" } " implements an " { $snippet "audio.engine" } " compatible generator object for decoding Ogg Vorbis audio data from a stream." }
 | |
| } ;
 | |
| 
 | |
| ABOUT: "audio"
 |