factor/extra/tetris/board/board.factor

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1.7 KiB
Factor

! Copyright (C) 2006, 2007 Alex Chapman
! See http://factorcode.org/license.txt for BSD license.
USING: kernel sequences arrays tetris.piece math ;
IN: tetris.board
TUPLE: board width height rows ;
: make-rows ( width height -- rows )
[ drop f <array> ] with map ;
: <board> ( width height -- board )
2dup make-rows board construct-boa ;
#! A block is simply an array of form { x y } where { 0 0 } is the top-left of
#! the tetris board, and { 9 19 } is the bottom right on a 10x20 board.
: board@block ( board block -- n row )
[ second swap board-rows nth ] keep first swap ;
: board-set-block ( board block colour -- ) -rot board@block set-nth ;
: board-block ( board block -- colour ) board@block nth ;
: block-free? ( board block -- ? ) board-block not ;
: block-in-bounds? ( board block -- ? )
[ first swap board-width bounds-check? ] 2keep
second swap board-height bounds-check? and ;
: location-valid? ( board block -- ? )
2dup block-in-bounds? [ block-free? ] [ 2drop f ] if ;
: piece-valid? ( board piece -- ? )
piece-blocks [ location-valid? ] with all? ;
: row-not-full? ( row -- ? ) f swap member? ;
: add-row ( board -- )
dup board-rows over board-width f <array>
add* swap set-board-rows ;
: top-up-rows ( board -- )
dup board-height over board-rows length = [
drop
] [
dup add-row top-up-rows
] if ;
: remove-full-rows ( board -- )
dup board-rows [ row-not-full? ] subset swap set-board-rows ;
: check-rows ( board -- n )
#! remove full rows, then add blank ones at the top, returning the number
#! of rows removed (and added)
dup remove-full-rows dup board-height over board-rows length - >r top-up-rows r> ;