272 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			Factor
		
	
	
		
			Executable File
		
	
			
		
		
	
	
			272 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			Factor
		
	
	
		
			Executable File
		
	
| ! Copyright (C) 2005, 2008 Slava Pestov.
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| ! Portions copyright (C) 2007 Eduardo Cavazos.
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| ! Portions copyright (C) 2008 Joe Groff.
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| ! See http://factorcode.org/license.txt for BSD license.
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| 
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| USING: alien alien.c-types continuations kernel libc math macros
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|        namespaces math.vectors math.constants math.functions
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|        math.parser opengl.gl opengl.glu combinators arrays sequences
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|        splitting words byte-arrays assocs colors accessors ;
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| 
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| IN: opengl
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| 
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| : coordinates ( point1 point2 -- x1 y2 x2 y2 )
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|     [ first2 ] bi@ ;
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| 
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| : fix-coordinates ( point1 point2 -- x1 y2 x2 y2 )
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|     [ first2 [ >fixnum ] bi@ ] bi@ ;
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| 
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| ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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| 
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| : gl-color ( color -- ) first4 glColor4d ; inline
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| 
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| : gl-clear-color ( color -- )
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|     first4 glClearColor ;
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| 
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| : gl-clear ( color -- )
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|     gl-clear-color GL_COLOR_BUFFER_BIT glClear ;
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| 
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| : color>raw ( object -- r g b a )
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|   >rgba { [ red>> ] [ green>> ] [ blue>> ] [ alpha>> ] } cleave ;
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| 
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| : set-color       ( object -- ) color>raw glColor4d ;
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| : set-clear-color ( object -- ) color>raw glClearColor ;
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| 
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| ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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| 
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| : gl-error ( -- )
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|     glGetError dup zero? [
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|         "GL error: " over gluErrorString append throw
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|     ] unless drop ;
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| 
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| : do-state ( mode quot -- )
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|     swap glBegin call glEnd ; inline
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| 
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| : do-enabled ( what quot -- )
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|     over glEnable dip glDisable ; inline
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| : do-enabled-client-state ( what quot -- )
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|     over glEnableClientState dip glDisableClientState ; inline
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| 
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| : words>values ( word/value-seq -- value-seq )
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|     [ dup word? [ execute ] [ ] if ] map ;
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| 
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| : (all-enabled) ( seq quot -- )
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|     over [ glEnable ] each dip [ glDisable ] each ; inline
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| : (all-enabled-client-state) ( seq quot -- )
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|     over [ glEnableClientState ] each dip [ glDisableClientState ] each ; inline
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| 
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| MACRO: all-enabled ( seq quot -- )
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|     >r words>values r> [ (all-enabled) ] 2curry ;
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| MACRO: all-enabled-client-state ( seq quot -- )
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|     >r words>values r> [ (all-enabled-client-state) ] 2curry ;
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| 
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| : do-matrix ( mode quot -- )
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|     swap [ glMatrixMode glPushMatrix call ] keep
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|     glMatrixMode glPopMatrix ; inline
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| 
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| : gl-vertex ( point -- )
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|     dup length {
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|         { 2 [ first2 glVertex2d ] }
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|         { 3 [ first3 glVertex3d ] }
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|         { 4 [ first4 glVertex4d ] }
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|     } case ;
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| 
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| : gl-normal ( normal -- ) first3 glNormal3d ;
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| 
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| : gl-material ( face pname params -- )
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|     >c-float-array glMaterialfv ;
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| 
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| : gl-line ( a b -- )
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|     GL_LINES [ gl-vertex gl-vertex ] do-state ;
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| 
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| : gl-fill-rect ( loc ext -- )
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|     coordinates glRectd ;
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| 
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| : gl-rect ( loc ext -- )
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|     GL_FRONT_AND_BACK GL_LINE glPolygonMode
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|     >r { 0.5 0.5 } v+ r> { 0.5 0.5 } v- gl-fill-rect
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|     GL_FRONT_AND_BACK GL_FILL glPolygonMode ;
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| 
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| : (gl-poly) ( points state -- )
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|     [ [ gl-vertex ] each ] do-state ;
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| 
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| : gl-fill-poly ( points -- )
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|     dup length 2 > GL_POLYGON GL_LINES ? (gl-poly) ;
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| 
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| : gl-poly ( points -- )
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|     GL_LINE_LOOP (gl-poly) ;
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| 
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| : circle-steps ( steps -- angles )
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|     dup length v/n 2 pi * v*n ;
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| 
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| : unit-circle ( angles -- points1 points2 )
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|     [ [ sin ] map ] [ [ cos ] map ] bi ;
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| 
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| : adjust-points ( points1 points2 -- points1' points2' )
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|     [ [ 1 + 0.5 * ] map ] bi@ ;
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| 
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| : scale-points ( loc dim points1 points2 -- points )
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|     zip [ v* ] with map [ v+ ] with map ;
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| 
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| : circle-points ( loc dim steps -- points )
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|     circle-steps unit-circle adjust-points scale-points ;
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| 
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| : gl-circle ( loc dim steps -- )
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|     circle-points gl-poly ;
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| 
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| : gl-fill-circle ( loc dim steps -- )
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|     circle-points gl-fill-poly ;
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| 
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| : prepare-gradient ( direction dim -- v1 v2 )
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|     tuck v* [ v- ] keep ;
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| 
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| : gl-gradient ( direction colors dim -- )
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|     GL_QUAD_STRIP [
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|         swap >r prepare-gradient r>
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|         [ length dup 1- v/n ] keep [
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|             >r >r 2dup r> r> set-color v*n
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|             dup gl-vertex v+ gl-vertex
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|         ] 2each 2drop
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|     ] do-state ;
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| 
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| : (gen-gl-object) ( quot -- id )
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|     >r 1 0 <uint> r> keep *uint ; inline
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| : gen-texture ( -- id )
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|     [ glGenTextures ] (gen-gl-object) ;
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| : gen-gl-buffer ( -- id )
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|     [ glGenBuffers ] (gen-gl-object) ;
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| 
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| : (delete-gl-object) ( id quot -- )
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|     >r 1 swap <uint> r> call ; inline
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| : delete-texture ( id -- )
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|     [ glDeleteTextures ] (delete-gl-object) ;
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| : delete-gl-buffer ( id -- )
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|     [ glDeleteBuffers ] (delete-gl-object) ;
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| 
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| : with-gl-buffer ( binding id quot -- )
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|     -rot dupd glBindBuffer
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|     [ slip ] [ 0 glBindBuffer ] [ ] cleanup ; inline
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| 
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| : with-array-element-buffers ( array-buffer element-buffer quot -- )
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|     -rot GL_ELEMENT_ARRAY_BUFFER swap [
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|         swap GL_ARRAY_BUFFER -rot with-gl-buffer
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|     ] with-gl-buffer ; inline
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| 
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| : <gl-buffer> ( target data hint -- id )
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|     pick gen-gl-buffer [ [
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|         >r dup byte-length swap r> glBufferData
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|     ] with-gl-buffer ] keep ;
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| 
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| : buffer-offset ( int -- alien )
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|     <alien> ; inline
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| 
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| : bind-texture-unit ( id target unit -- )
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|     glActiveTexture swap glBindTexture gl-error ;
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| 
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| : (set-draw-buffers) ( buffers -- )
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|     dup length swap >c-uint-array glDrawBuffers ;
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| 
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| MACRO: set-draw-buffers ( buffers -- )
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|     words>values [ (set-draw-buffers) ] curry ;
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| 
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| : do-attribs ( bits quot -- )
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|     swap glPushAttrib call glPopAttrib ; inline
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| 
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| : gl-look-at ( eye focus up -- )
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|     [ first3 ] tri@ gluLookAt ;
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| 
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| TUPLE: sprite loc dim dim2 dlist texture ;
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| 
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| : <sprite> ( loc dim dim2 -- sprite )
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|     f f sprite boa ;
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| 
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| : sprite-size2 ( sprite -- w h ) dim2>> first2 ;
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| 
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| : sprite-width ( sprite -- w ) dim>> first ;
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| 
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| : gray-texture ( sprite pixmap -- id )
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|     gen-texture [
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|         GL_TEXTURE_BIT [
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|             GL_TEXTURE_2D swap glBindTexture
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|             >r >r GL_TEXTURE_2D 0 GL_RGBA r>
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|             sprite-size2 0 GL_LUMINANCE_ALPHA
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|             GL_UNSIGNED_BYTE r> glTexImage2D
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|         ] do-attribs
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|     ] keep ;
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|     
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| : gen-dlist ( -- id ) 1 glGenLists ;
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| 
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| : make-dlist ( type quot -- id )
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|     gen-dlist [ rot glNewList call glEndList ] keep ; inline
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| 
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| : init-texture ( -- )
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|     GL_TEXTURE_2D GL_TEXTURE_MAG_FILTER GL_LINEAR glTexParameteri
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|     GL_TEXTURE_2D GL_TEXTURE_MIN_FILTER GL_LINEAR glTexParameteri
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|     GL_TEXTURE_2D GL_TEXTURE_WRAP_S GL_CLAMP glTexParameterf
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|     GL_TEXTURE_2D GL_TEXTURE_WRAP_T GL_CLAMP glTexParameterf ;
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| 
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| : gl-translate ( point -- ) first2 0.0 glTranslated ;
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| 
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| <PRIVATE
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| 
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| : top-left drop 0 0 glTexCoord2i 0.0 0.0 glVertex2d ; inline
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| 
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| : top-right 1 0 glTexCoord2i first 0.0 glVertex2d ; inline
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| 
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| : bottom-left 0 1 glTexCoord2i second 0.0 swap glVertex2d ; inline
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| 
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| : bottom-right 1 1 glTexCoord2i gl-vertex ; inline
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| 
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| PRIVATE>
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| 
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| : four-sides ( dim -- )
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|     dup top-left dup top-right dup bottom-right bottom-left ;
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| 
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| : draw-sprite ( sprite -- )
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|     dup loc>> gl-translate
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|     GL_TEXTURE_2D over texture>> glBindTexture
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|     init-texture
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|     GL_QUADS [ dim2>> four-sides ] do-state
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|     GL_TEXTURE_2D 0 glBindTexture ;
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| 
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| : rect-vertices ( lower-left upper-right -- )
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|     GL_QUADS [
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|         over first2 glVertex2d
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|         dup first pick second glVertex2d
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|         dup first2 glVertex2d
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|         swap first swap second glVertex2d
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|     ] do-state ;
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| 
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| : make-sprite-dlist ( sprite -- id )
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|     GL_MODELVIEW [
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|         GL_COMPILE [ draw-sprite ] make-dlist
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|     ] do-matrix ;
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| 
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| : init-sprite ( texture sprite -- )
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|     swap >>texture
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|     dup make-sprite-dlist >>dlist drop ;
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| 
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| : delete-dlist ( id -- ) 1 glDeleteLists ;
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| 
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| : free-sprite ( sprite -- )
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|     [ dlist>> delete-dlist ]
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|     [ texture>> delete-texture ] bi ;
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| 
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| : free-sprites ( sprites -- )
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|     [ nip [ free-sprite ] when* ] assoc-each ;
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| 
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| : with-translation ( loc quot -- )
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|     GL_MODELVIEW [ >r gl-translate r> call ] do-matrix ; inline
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| 
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| : gl-set-clip ( loc dim -- )
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|     fix-coordinates glScissor ;
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| 
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| : gl-viewport ( loc dim -- )
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|     fix-coordinates glViewport ;
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| 
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| : init-matrices ( -- )
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|     GL_PROJECTION glMatrixMode
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|     glLoadIdentity
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|     GL_MODELVIEW glMatrixMode
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|     glLoadIdentity ;
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