factor/extra/game/models
John Benediktsson 4f42c72012 specialized-arrays: performed some cleanup.
Specifically,
    •   Created >c-array to be replacement for >T-array.
    •   Created cast-array to be generic replacement for all T-array-cast words.
    •   Created c-array@ to be generic replacement for T-array@ words.
    •   Replaced usages of <T-array> with T <c-array>
    •   Replaced usages of <direct-T-array> with T <c-direct-array>
    •   Replaced usages of >T-array with T >c-array
    •   Replaced usages of T-array-cast with T cast-array
    •   Replaced usages of malloc-T-array with T malloc-array.
    •   Removed malloc-T-array.
    •   Removed T-array-cast.
    •   Removed T-array@.
    •   Removed >T-array.

I also added (but didn't change any code to use):
    •   T c-array-type, returns T-array
    •   T c-array?, returns T-array?
    •   c-array{ T ... }, returns T-array{ ... }

Bootstraps just find on Mac OS X.  Also `load-all test-all` works for me.
2011-09-26 11:37:51 -07:00
..
collada specialized-arrays: performed some cleanup. 2011-09-26 11:37:51 -07:00
half-edge game.models.half-edge: additional vertex-diagonals word 2010-04-28 18:52:40 -07:00
loader Unify obj and collada loading under a common models umbrella loader 2010-02-01 18:44:09 -08:00
obj specialized-arrays: performed some cleanup. 2011-09-26 11:37:51 -07:00
util Language change: tuple slot setter words with stack effect ( value object -- ) are now named FOO<< instead of (>>FOO) 2010-05-06 17:21:02 -04:00
models-docs.factor Add material loading for OBJ format, generalize model-viewer and removed hard-coded paths 2010-02-05 15:51:53 -08:00
models.factor Add material loading for OBJ format, generalize model-viewer and removed hard-coded paths 2010-02-05 15:51:53 -08:00