factor/extra/gpu
John Benediktsson ab3d6b1d13 opengl: properly scale viewports. 2012-11-01 17:12:13 -07:00
..
buffers alien.data: removing unused (and broken?) "require-c-array". 2011-09-23 13:15:09 -07:00
demos change temp-file to cache-file where appropriate 2012-04-16 11:55:27 -07:00
effects Remove empty quad vocabulary 2010-04-10 00:02:44 -07:00
framebuffers classes: 2012-05-03 19:45:30 -07:00
render fix some tests broken by the prepend change. 2012-05-29 16:58:58 -07:00
shaders classes: 2012-05-03 19:45:30 -07:00
state opengl: properly scale viewports. 2012-11-01 17:12:13 -07:00
textures opengl: properly scale viewports. 2012-11-01 17:12:13 -07:00
util gpu.util.wasd: new utility word "wasd-pixel-ray" that converts a screen pixel position to a world-space vector, indicating direction from eye location 2010-06-23 00:48:17 -07:00
authors.txt opengl is for chumps 2009-07-19 14:34:24 -05:00
gpu-docs.factor update gpu docs—VAOs no longer required 2010-02-17 12:50:32 -08:00
gpu.factor fall back to manual gl vertex attribute management when GL_APPLE_vertex_array_object is not present, so gpu can support vanilla GL 2.0 2010-02-17 11:26:32 -08:00
summary.txt opengl is for chumps 2009-07-19 14:34:24 -05:00