factor/basis/windows/directx/d3dcsx/d3dcsx.factor

82 lines
4.7 KiB
Factor

USING: alien.c-types alien.syntax classes.struct windows.com windows.com.syntax
windows.directx windows.directx.d3d11 windows.types ;
IN: windows.directx.d3dcsx
LIBRARY: d3dcsx
CONSTANT: D3DX11_SCAN_DATA_TYPE_FLOAT 1
CONSTANT: D3DX11_SCAN_DATA_TYPE_INT 2
CONSTANT: D3DX11_SCAN_DATA_TYPE_UINT 3
TYPEDEF: int D3DX11_SCAN_DATA_TYPE
CONSTANT: D3DX11_SCAN_OPCODE_ADD 1
CONSTANT: D3DX11_SCAN_OPCODE_MIN 2
CONSTANT: D3DX11_SCAN_OPCODE_MAX 3
CONSTANT: D3DX11_SCAN_OPCODE_MUL 4
CONSTANT: D3DX11_SCAN_OPCODE_AND 5
CONSTANT: D3DX11_SCAN_OPCODE_OR 6
CONSTANT: D3DX11_SCAN_OPCODE_XOR 7
TYPEDEF: int D3DX11_SCAN_OPCODE
CONSTANT: D3DX11_SCAN_DIRECTION_FORWARD 1
CONSTANT: D3DX11_SCAN_DIRECTION_BACKWARD 2
TYPEDEF: int D3DX11_SCAN_DIRECTION
COM-INTERFACE: ID3DX11Scan IUnknown {5089b68f-e71d-4d38-be8e-f363b95a9405}
HRESULT SetScanDirection ( D3DX11_SCAN_DIRECTION Direction )
HRESULT Scan ( D3DX11_SCAN_DATA_TYPE ElementType, D3DX11_SCAN_OPCODE OpCode, UINT ElementScanSize, ID3D11UnorderedAccessView* pSrc, ID3D11UnorderedAccessView* pDst )
HRESULT Multiscan ( D3DX11_SCAN_DATA_TYPE ElementType, D3DX11_SCAN_OPCODE OpCode, UINT ElementScanSize, UINT ElementScanPitch, UINT ScanCount, ID3D11UnorderedAccessView* pSrc, ID3D11UnorderedAccessView* pDst ) ;
FUNCTION: HRESULT D3DX11CreateScan ( ID3D11DeviceContext* pDeviceContext, UINT MaxElementScanSize, UINT MaxScanCount, ID3DX11Scan** ppScan ) ;
COM-INTERFACE: ID3DX11SegmentedScan IUnknown {a915128c-d954-4c79-bfe1-64db923194d6}
HRESULT SetScanDirection ( D3DX11_SCAN_DIRECTION Direction )
HRESULT SegScan ( D3DX11_SCAN_DATA_TYPE ElementType, D3DX11_SCAN_OPCODE OpCode, UINT ElementScanSize, ID3D11UnorderedAccessView* pSrc, ID3D11UnorderedAccessView* pSrcElementFlags, ID3D11UnorderedAccessView* pDst ) ;
FUNCTION: HRESULT D3DX11CreateSegmentedScan ( ID3D11DeviceContext* pDeviceContext, UINT MaxElementScanSize, ID3DX11SegmentedScan** ppScan ) ;
CONSTANT: D3DX11_FFT_MAX_PRECOMPUTE_BUFFERS 4
CONSTANT: D3DX11_FFT_MAX_TEMP_BUFFERS 4
CONSTANT: D3DX11_FFT_MAX_DIMENSIONS 32
COM-INTERFACE: ID3DX11FFT IUnknown {b3f7a938-4c93-4310-a675-b30d6de50553}
HRESULT SetForwardScale ( FLOAT ForwardScale )
FLOAT GetForwardScale ( )
HRESULT SetInverseScale ( FLOAT InverseScale )
FLOAT GetInverseScale ( )
HRESULT AttachBuffersAndPrecompute ( UINT NumTempBuffers, ID3D11UnorderedAccessView** ppTempBuffers, UINT NumPrecomputeBuffers, ID3D11UnorderedAccessView** ppPrecomputeBufferSizes )
HRESULT ForwardTransform ( ID3D11UnorderedAccessView* pInputBuffer, ID3D11UnorderedAccessView** ppOutputBuffer )
HRESULT InverseTransform ( ID3D11UnorderedAccessView* pInputBuffer, ID3D11UnorderedAccessView** ppOutputBuffer ) ;
ENUM: D3DX11_FFT_DATA_TYPE
D3DX11_FFT_DATA_TYPE_REAL
D3DX11_FFT_DATA_TYPE_COMPLEX ;
CONSTANT: D3DX11_FFT_DIM_MASK_1D 1
CONSTANT: D3DX11_FFT_DIM_MASK_2D 3
CONSTANT: D3DX11_FFT_DIM_MASK_3D 7
TYPEDEF: int D3DX11_FFT_DIM_MASK
STRUCT: D3DX11_FFT_DESC
{ NumDimensions UINT }
{ ElementLengths UINT[D3DX11_FFT_MAX_DIMENSIONS] }
{ DimensionMask UINT }
{ Type D3DX11_FFT_DATA_TYPE } ;
STRUCT: D3DX11_FFT_BUFFER_INFO
{ NumTempBufferSize UINT }
{ TempBufferFloatSizes UINT[D3DX11_FFT_MAX_TEMP_BUFFERS] }
{ NumPrecomputeBufferSizes UINT }
{ PrecomputeBufferFloatSizes UINT[D3DX11_FFT_MAX_PRECOMPUTE_BUFFERS] } ;
CONSTANT: D3DX11_FFT_CREATE_FLAG_NO_PRECOMPUTE_BUFFERS 1
TYPEDEF: int D3DX11_FFT_CREATE_FLAG
FUNCTION: HRESULT D3DX11CreateFFT ( ID3D11DeviceContext* pDeviceContext, D3DX11_FFT_DESC* pDesc, UINT Flags, D3DX11_FFT_BUFFER_INFO* pBufferInfo, ID3DX11FFT** ppFFT ) ;
FUNCTION: HRESULT D3DX11CreateFFT1DReal ( ID3D11DeviceContext* pDeviceContext, UINT X, UINT Flags, D3DX11_FFT_BUFFER_INFO* pBufferInfo, ID3DX11FFT** ppFFT ) ;
FUNCTION: HRESULT D3DX11CreateFFT1DComplex ( ID3D11DeviceContext* pDeviceContext, UINT X, UINT Flags, D3DX11_FFT_BUFFER_INFO* pBufferInfo, ID3DX11FFT** ppFFT ) ;
FUNCTION: HRESULT D3DX11CreateFFT2DReal ( ID3D11DeviceContext* pDeviceContext, UINT X, UINT Y, UINT Flags, D3DX11_FFT_BUFFER_INFO* pBufferInfo, ID3DX11FFT** ppFFT ) ;
FUNCTION: HRESULT D3DX11CreateFFT2DComplex ( ID3D11DeviceContext* pDeviceContext, UINT X, UINT Y, UINT Flags, D3DX11_FFT_BUFFER_INFO* pBufferInfo, ID3DX11FFT** ppFFT ) ;
FUNCTION: HRESULT D3DX11CreateFFT3DReal ( ID3D11DeviceContext* pDeviceContext, UINT X, UINT Y, UINT Z, UINT Flags, D3DX11_FFT_BUFFER_INFO* pBufferInfo, ID3DX11FFT** ppFFT ) ;
FUNCTION: HRESULT D3DX11CreateFFT3DComplex ( ID3D11DeviceContext* pDeviceContext, UINT X, UINT Y, UINT Z, UINT Flags, D3DX11_FFT_BUFFER_INFO* pBufferInfo, ID3DX11FFT** ppFFT ) ;