factor/basis/math/geometry/rect/rect.factor

69 lines
1.8 KiB
Factor

USING: kernel arrays sequences
math math.points math.vectors math.geometry
accessors ;
IN: math.geometry.rect
TUPLE: rect loc dim ;
GENERIC: rect-loc ( obj -- loc )
GENERIC: rect-dim ( obj -- dim )
: init-rect ( rect -- rect ) { 0 0 } clone >>loc { 0 0 } clone >>dim ;
: <rect> ( loc dim -- rect ) rect boa ;
: <zero-rect> ( -- rect ) rect new init-rect ;
M: array rect-loc ;
M: array rect-dim drop { 0 0 } ;
M: rect rect-loc loc>> ;
M: rect rect-dim dim>> ;
: rect-bounds ( rect -- loc dim ) dup rect-loc swap rect-dim ;
: rect-extent ( rect -- loc ext ) rect-bounds over v+ ;
: 2rect-extent ( rect rect -- loc1 loc2 ext1 ext2 )
[ rect-extent ] bi@ swapd ;
: <extent-rect> ( loc ext -- rect ) over [v-] <rect> ;
: offset-rect ( rect loc -- newrect )
over rect-loc v+ swap rect-dim <rect> ;
: (rect-intersect) ( rect rect -- array array )
2rect-extent [ vmax ] [ vmin ] 2bi* ;
: rect-intersect ( rect1 rect2 -- newrect )
(rect-intersect) <extent-rect> ;
: intersects? ( rect/point rect -- ? )
(rect-intersect) [v-] { 0 0 } = ;
: (rect-union) ( rect rect -- array array )
2rect-extent [ vmin ] [ vmax ] 2bi* ;
: rect-union ( rect1 rect2 -- newrect )
(rect-union) <extent-rect> ;
M: rect width ( rect -- width ) dim>> first ;
M: rect height ( rect -- height ) dim>> second ;
M: rect set-width! ( rect width -- rect ) over dim>> set-first ;
M: rect set-height! ( rect height -- rect ) over dim>> set-second ;
M: rect set-x! ( rect x -- rect ) over loc>> set-first ;
M: rect set-y! ( rect y -- rect ) over loc>> set-second ;
! Accessing corners
: top-left ( rect -- point ) loc>> ;
: top-right ( rect -- point ) [ loc>> ] [ width 1 - ] bi v+x ;
: bottom-left ( rect -- point ) [ loc>> ] [ height 1 - ] bi v+y ;
: bottom-right ( rect -- point ) [ loc>> ] [ dim>> ] bi v+ { 1 1 } v- ;