factor/vm/layouts.h

177 lines
3.4 KiB
C

typedef unsigned char u8;
typedef unsigned short u16;
typedef unsigned int u32;
typedef unsigned long long u64;
typedef signed char s8;
typedef signed short s16;
typedef signed int s32;
typedef signed long long s64;
#ifdef _WIN64
typedef long long F_FIXNUM;
typedef unsigned long long CELL;
#else
typedef long F_FIXNUM;
typedef unsigned long CELL;
#endif
#define CELLS ((signed)sizeof(CELL))
/* must always be 16 bits */
#define CHARS ((signed)sizeof(u16))
#define WORD_SIZE (CELLS*8)
#define HALF_WORD_SIZE (CELLS*4)
#define HALF_WORD_MASK (((unsigned long)1<<HALF_WORD_SIZE)-1)
#define TAG_MASK 7
#define TAG_BITS 3
#define TAG(cell) ((CELL)(cell) & TAG_MASK)
#define RETAG(cell,tag) ((CELL)(cell) | (tag))
#define UNTAG(cell) ((CELL)(cell) & ~TAG_MASK)
/*** Tags ***/
#define FIXNUM_TYPE 0
#define BIGNUM_TYPE 1
#define WORD_TYPE 2
#define OBJECT_TYPE 3
#define RATIO_TYPE 4
#define FLOAT_TYPE 5
#define COMPLEX_TYPE 6
#define WRAPPER_TYPE 7
#define HEADER_TYPE 7 /* anything less than or equal to this is a tag */
#define GC_COLLECTED 0 /* See gc.c */
/*** Header types ***/
#define ARRAY_TYPE 8
/* Canonical F object */
#define F_TYPE 9
#define F RETAG(0,OBJECT_TYPE)
#define HASHTABLE_TYPE 10
#define VECTOR_TYPE 11
#define STRING_TYPE 12
#define SBUF_TYPE 13
#define QUOTATION_TYPE 14
#define DLL_TYPE 15
#define ALIEN_TYPE 16
#define TUPLE_TYPE 17
#define BYTE_ARRAY_TYPE 18
#define TYPE_COUNT 19
typedef struct {
CELL header;
/* tagged */
CELL capacity;
} F_ARRAY;
typedef struct {
/* always tag_header(VECTOR_TYPE) */
CELL header;
/* tagged */
CELL top;
/* tagged */
CELL array;
} F_VECTOR;
typedef struct {
CELL header;
/* tagged num of chars */
CELL length;
/* tagged */
CELL hashcode;
} F_STRING;
typedef struct {
/* always tag_header(SBUF_TYPE) */
CELL header;
/* tagged */
CELL top;
/* tagged */
CELL string;
} F_SBUF;
typedef struct {
/* always tag_header(HASHTABLE_TYPE) */
CELL header;
/* tagged */
CELL count;
/* tagged */
CELL deleted;
/* tagged */
CELL array;
} F_HASHTABLE;
/* When a word is executed we jump to the value of the XT field. However this
value is an unportable function pointer. Interpreted and primitive words will
have their XT set to a value in the 'primitives' global (see primitives.c).
Compiled words are marked as such and their XT, which point inside the code
heap, are instead relocated on startup, and also considered a code GC root. */
typedef struct {
/* TAGGED header */
CELL header;
/* TAGGED hashcode */
CELL hashcode;
/* TAGGED word name */
CELL name;
/* TAGGED word vocabulary */
CELL vocabulary;
/* TAGGED on-disk primitive number */
CELL primitive;
/* TAGGED parameter to xt; used for colon definitions */
CELL def;
/* TAGGED property hash for library code */
CELL props;
/* TAGGED t or f, depending on if the word is compiled or not */
CELL compiledp;
/* UNTAGGED execution token: jump here to execute word */
CELL xt;
} F_WORD;
typedef struct {
CELL header;
CELL object;
} F_WRAPPER;
typedef struct {
CELL header;
CELL numerator;
CELL denominator;
} F_RATIO;
typedef struct {
/* C sucks. */
union {
CELL header;
long long padding;
};
double n;
} F_FLOAT;
typedef struct {
CELL header;
CELL real;
CELL imaginary;
} F_COMPLEX;
typedef struct {
CELL header;
/* tagged */
CELL alien;
/* untagged */
CELL displacement;
/* untagged */
bool expired;
} ALIEN;
typedef struct {
CELL header;
/* tagged string */
CELL path;
/* OS-specific handle */
void* dll;
} DLL;