factor/extra/processing/processing.factor

313 lines
7.4 KiB
Factor

USING: kernel namespaces threads combinators sequences arrays
math math.functions math.ranges random
opengl.gl opengl.glu vars multi-methods generalizations shuffle
ui
ui.gestures
ui.gadgets
combinators
combinators.lib
combinators.cleave
rewrite-closures bake bake.fry accessors newfx
processing.gadget math.geometry.rect
processing.shapes
colors ;
IN: processing
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: 2random ( a b -- num ) 2dup swap - 100 / <range> random ;
: 1random ( b -- num ) 0 swap 2random ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: chance ( fraction -- ? ) 0 1 2random > ;
: percent-chance ( percent -- ? ) 100 / chance ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
! : at-fraction ( seq fraction -- val ) over length 1- * nth-at ;
: at-fraction ( seq fraction -- val ) over length 1- * at ;
: at-fraction-of ( fraction seq -- val ) swap at-fraction ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
GENERIC: canonical-color-value ( obj -- color )
METHOD: canonical-color-value { number } dup dup 1 rgba boa ;
METHOD: canonical-color-value { array }
dup length
{
{ 2 [ first2 >r dup dup r> rgba boa ] }
{ 3 [ first3 1 rgba boa ] }
{ 4 [ first4 rgba boa ] }
}
case ;
! METHOD: canonical-color-value { rgba }
! { [ red>> ] [ green>> ] [ blue>> ] [ alpha>> ] } cleave 4array ;
METHOD: canonical-color-value { color } ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: fill ( value -- ) canonical-color-value >fill-color ;
: stroke ( value -- ) canonical-color-value >stroke-color ;
! : no-fill ( -- ) 0 fill-color> set-fourth ;
! : no-stroke ( -- ) 0 stroke-color> set-fourth ;
: no-fill ( -- ) fill-color> 0 >>alpha drop ;
: no-stroke ( -- ) stroke-color> 0 >>alpha drop ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: stroke-weight ( w -- ) glLineWidth ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
! : quad-vertices ( x1 y1 x2 y2 x3 y3 x4 y4 -- )
! GL_POLYGON glBegin
! glVertex2d
! glVertex2d
! glVertex2d
! glVertex2d
! glEnd ;
! : quad ( x1 y1 x2 y2 x3 y3 x4 y4 -- )
! 8 ndup
! GL_FRONT_AND_BACK GL_FILL glPolygonMode
! fill-color> set-color
! quad-vertices
! GL_FRONT_AND_BACK GL_LINE glPolygonMode
! stroke-color> set-color
! quad-vertices ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
! : ellipse-disk ( x y width height -- )
! glPushMatrix
! >r >r
! 0 glTranslated
! r> r> 1 glScaled
! gluNewQuadric
! dup 0 0.5 20 1 gluDisk
! gluDeleteQuadric
! glPopMatrix ;
! : ellipse-center ( x y width height -- )
! 4dup
! GL_FRONT_AND_BACK GL_FILL glPolygonMode
! stroke-color> set-color
! ellipse-disk
! GL_FRONT_AND_BACK GL_FILL glPolygonMode
! fill-color> set-color
! [ 2 - ] bi@ ! [ stroke-width 1+ - ] bi@
! ellipse-disk ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
! SYMBOL: CENTER
! SYMBOL: RADIUS
! SYMBOL: CORNER
! SYMBOL: CORNERS
! SYMBOL: ellipse-mode-value
! : ellipse-mode ( val -- ) ellipse-mode-value set ;
! : ellipse-radius ( x y hori vert -- ) [ 2 * ] bi@ ellipse-center ;
! : ellipse-corner ( x y width height -- )
! [ drop nip 2 / + ] 4keep
! [ nip rot drop 2 / + ] 4keep
! [ >r >r 2drop r> r> ] 4keep
! 4drop
! ellipse-center ;
! : ellipse-corners ( x1 y1 x2 y2 -- )
! [ drop nip + 2 / ] 4keep
! [ nip rot drop + 2 / ] 4keep
! [ drop nip - abs 1+ ] 4keep
! [ nip rot drop - abs 1+ ] 4keep
! 4drop
! ellipse-center ;
! : ellipse ( a b c d -- )
! ellipse-mode-value get
! {
! { CENTER [ ellipse-center ] }
! { RADIUS [ ellipse-radius ] }
! { CORNER [ ellipse-corner ] }
! { CORNERS [ ellipse-corners ] }
! }
! case ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
GENERIC: background ( value -- )
METHOD: background { number }
dup dup 1 glClearColor
GL_COLOR_BUFFER_BIT glClear ;
METHOD: background { array }
dup length
{
{ 2 [ first2 >r dup dup r> glClearColor GL_COLOR_BUFFER_BIT glClear ] }
{ 3 [ first3 1 glClearColor GL_COLOR_BUFFER_BIT glClear ] }
{ 4 [ first4 glClearColor GL_COLOR_BUFFER_BIT glClear ] }
}
case ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: translate ( x y -- ) 0 glTranslated ;
: rotate ( angle -- ) 0 0 1 glRotated ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: mouse ( -- point ) hand-loc get ;
: mouse-x ( -- x ) mouse first ;
: mouse-y ( -- y ) mouse second ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
VAR: frame-rate-value
: frame-rate ( fps -- ) 1000 swap / >frame-rate-value ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
! VAR: slate
VAR: loop-flag
: defaults ( -- )
0.8 background
! CENTER ellipse-mode
60 frame-rate ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
SYMBOL: size-val
: size ( seq -- ) size-val set ;
: size* ( width height -- ) 2array size-val set ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
SYMBOL: setup-action
SYMBOL: draw-action
! : setup ( quot -- ) closed-quot setup-action set ;
! : draw ( quot -- ) closed-quot draw-action set ;
: setup ( quot -- ) setup-action set ;
: draw ( quot -- ) draw-action set ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
SYMBOL: key-down-action
SYMBOL: key-up-action
: key-down ( quot -- ) closed-quot key-down-action set ;
: key-up ( quot -- ) closed-quot key-up-action set ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
SYMBOL: button-down-action
SYMBOL: button-up-action
: button-down ( quot -- ) closed-quot button-down-action set ;
: button-up ( quot -- ) closed-quot button-up-action set ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: start-processing-thread ( -- )
loop-flag get not
[
loop-flag on
[
[ loop-flag get ]
processing-gadget get frame-rate-value> '[ , relayout-1 , sleep ]
[ ]
while
]
in-thread
]
when ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: get-size ( -- size ) processing-gadget get rect-dim ;
: width ( -- width ) get-size first ;
: height ( -- height ) get-size second ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
SYMBOL: setup-called
: setup-called? ( -- ? ) setup-called get ;
! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
: run ( -- )
loop-flag off
500 sleep
<processing-gadget>
size-val get >>pdim
dup "Processing" open-window
500 sleep
defaults
setup-called off
[
setup-called? not
[
setup-action get call
setup-called on
]
[
draw-action get call
]
if
]
closed-quot >>action
key-down-action get >>key-down
key-up-action get >>key-up
button-down-action get >>button-down
button-up-action get >>button-up
processing-gadget set
start-processing-thread ;