factor/basis/windows/directx/xinput/xinput.factor

125 lines
4.5 KiB
Factor
Executable File

USING: alien.c-types alien.syntax classes.struct windows.directx
windows.kernel32 windows.types ;
IN: windows.directx.xinput
LIBRARY: xinput
CONSTANT: XINPUT_DEVTYPE_GAMEPAD 1
CONSTANT: XINPUT_DEVSUBTYPE_GAMEPAD 1
CONSTANT: XINPUT_DEVSUBTYPE_WHEEL 2
CONSTANT: XINPUT_DEVSUBTYPE_ARCADE_STICK 3
CONSTANT: XINPUT_DEVSUBTYPE_FLIGHT_SICK 4
CONSTANT: XINPUT_DEVSUBTYPE_DANCE_PAD 5
CONSTANT: XINPUT_DEVSUBTYPE_GUITAR 6
CONSTANT: XINPUT_DEVSUBTYPE_DRUM_KIT 8
CONSTANT: XINPUT_CAPS_VOICE_SUPPORTED 4
CONSTANT: XINPUT_GAMEPAD_DPAD_UP 0x0001
CONSTANT: XINPUT_GAMEPAD_DPAD_DOWN 0x0002
CONSTANT: XINPUT_GAMEPAD_DPAD_LEFT 0x0004
CONSTANT: XINPUT_GAMEPAD_DPAD_RIGHT 0x0008
CONSTANT: XINPUT_GAMEPAD_START 0x0010
CONSTANT: XINPUT_GAMEPAD_BACK 0x0020
CONSTANT: XINPUT_GAMEPAD_LEFT_THUMB 0x0040
CONSTANT: XINPUT_GAMEPAD_RIGHT_THUMB 0x0080
CONSTANT: XINPUT_GAMEPAD_LEFT_SHOULDER 0x0100
CONSTANT: XINPUT_GAMEPAD_RIGHT_SHOULDER 0x0200
CONSTANT: XINPUT_GAMEPAD_A 0x1000
CONSTANT: XINPUT_GAMEPAD_B 0x2000
CONSTANT: XINPUT_GAMEPAD_X 0x4000
CONSTANT: XINPUT_GAMEPAD_Y 0x8000
CONSTANT: XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE 7849
CONSTANT: XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE 8689
CONSTANT: XINPUT_GAMEPAD_TRIGGER_THRESHOLD 30
CONSTANT: XINPUT_FLAG_GAMEPAD 1
CONSTANT: XUSER_MAX_COUNT 4
CONSTANT: XUSER_INDEX_ANY 0x000000FF
CONSTANT: VK_PAD_A 0x5800
CONSTANT: VK_PAD_B 0x5801
CONSTANT: VK_PAD_X 0x5802
CONSTANT: VK_PAD_Y 0x5803
CONSTANT: VK_PAD_RSHOULDER 0x5804
CONSTANT: VK_PAD_LSHOULDER 0x5805
CONSTANT: VK_PAD_LTRIGGER 0x5806
CONSTANT: VK_PAD_RTRIGGER 0x5807
CONSTANT: VK_PAD_DPAD_UP 0x5810
CONSTANT: VK_PAD_DPAD_DOWN 0x5811
CONSTANT: VK_PAD_DPAD_LEFT 0x5812
CONSTANT: VK_PAD_DPAD_RIGHT 0x5813
CONSTANT: VK_PAD_START 0x5814
CONSTANT: VK_PAD_BACK 0x5815
CONSTANT: VK_PAD_LTHUMB_PRESS 0x5816
CONSTANT: VK_PAD_RTHUMB_PRESS 0x5817
CONSTANT: VK_PAD_LTHUMB_UP 0x5820
CONSTANT: VK_PAD_LTHUMB_DOWN 0x5821
CONSTANT: VK_PAD_LTHUMB_RIGHT 0x5822
CONSTANT: VK_PAD_LTHUMB_LEFT 0x5823
CONSTANT: VK_PAD_LTHUMB_UPLEFT 0x5824
CONSTANT: VK_PAD_LTHUMB_UPRIGHT 0x5825
CONSTANT: VK_PAD_LTHUMB_DOWNRIGHT 0x5826
CONSTANT: VK_PAD_LTHUMB_DOWNLEFT 0x5827
CONSTANT: VK_PAD_RTHUMB_UP 0x5830
CONSTANT: VK_PAD_RTHUMB_DOWN 0x5831
CONSTANT: VK_PAD_RTHUMB_RIGHT 0x5832
CONSTANT: VK_PAD_RTHUMB_LEFT 0x5833
CONSTANT: VK_PAD_RTHUMB_UPLEFT 0x5834
CONSTANT: VK_PAD_RTHUMB_UPRIGHT 0x5835
CONSTANT: VK_PAD_RTHUMB_DOWNRIGHT 0x5836
CONSTANT: VK_PAD_RTHUMB_DOWNLEFT 0x5837
CONSTANT: XINPUT_KEYSTROKE_KEYDOWN 0x0001
CONSTANT: XINPUT_KEYSTROKE_KEYUP 0x0002
CONSTANT: XINPUT_KEYSTROKE_REPEAT 0x0004
STRUCT: XINPUT_GAMEPAD
{ wButtons WORD }
{ bLeftTrigger BYTE }
{ bRightTrigger BYTE }
{ sThumbLX SHORT }
{ sThumbLY SHORT }
{ sThumbRX SHORT }
{ sThumbRY SHORT } ;
TYPEDEF: XINPUT_GAMEPAD* PXINPUT_GAMEPAD
STRUCT: XINPUT_VIBRATION
{ wLeftMotorSpeed WORD }
{ wRightMotorSpeed WORD } ;
TYPEDEF: XINPUT_VIBRATION* PXINPUT_VIBRATION
STRUCT: XINPUT_CAPABILITIES
{ Type BYTE }
{ SubType BYTE }
{ Flags WORD }
{ Gamepad XINPUT_GAMEPAD }
{ Vibration XINPUT_VIBRATION } ;
TYPEDEF: XINPUT_CAPABILITIES* PXINPUT_CAPABILITIES
STRUCT: XINPUT_KEYSTROKE
{ VirtualKey WORD }
{ Unicode WCHAR }
{ Flags WORD }
{ UserIndex BYTE }
{ HidCode BYTE } ;
TYPEDEF: XINPUT_KEYSTROKE* PXINPUT_KEYSTROKE
STRUCT: XINPUT_STATE
{ dwPacketNumber DWORD }
{ Gamepad XINPUT_GAMEPAD } ;
TYPEDEF: XINPUT_STATE* PXINPUT_STATE
FUNCTION: DWORD XInputGetCapabilities ( DWORD dwUserIndex, DWORD dwFlags, XINPUT_CAPABILITIES* pCapabilities )
FUNCTION: DWORD XInputGetKeystroke ( DWORD dwUserIndex, DWORD dwReserved, PXINPUT_KEYSTROKE pKeystroke )
FUNCTION: DWORD XInputGetState ( DWORD dwUserIndex, XINPUT_STATE* pState )
FUNCTION: DWORD XInputSetState ( DWORD dwUserIndex, XINPUT_VIBRATION* pVibration )
FUNCTION: DWORD XInputGetDSoundAudioDeviceGuids ( DWORD dwUserIndex, GUID* pDSoundRenderGuid, GUID* pDSoundCaptureGuid )
FUNCTION: void XInputEnable ( BOOL enable )