factor/library/sdl/sdl-gfx.factor

130 lines
4.5 KiB
Factor

! :folding=indent:collapseFolds=1:sidekick.parser=none:
! $Id$
!
! Copyright (C) 2004 Slava Pestov.
!
! Redistribution and use in source and binary forms, with or without
! modification, are permitted provided that the following conditions are met:
!
! 1. Redistributions of source code must retain the above copyright notice,
! this list of conditions and the following disclaimer.
!
! 2. Redistributions in binary form must reproduce the above copyright notice,
! this list of conditions and the following disclaimer in the documentation
! and/or other materials provided with the distribution.
!
! THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
! INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
! FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
! DEVELOPERS AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
! SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
! PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
! OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
! WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
! OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
! ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
IN: sdl-gfx
USE: alien
: pixelColor ( surface x y color -- )
"void" "sdl-gfx" "pixelColor"
[ "surface*" "short" "short" "uint" ]
alien-invoke ;
: hlineColor ( surface x1 x2 y color -- )
"void" "sdl-gfx" "hlineColor"
[ "surface*" "short" "short" "short" "uint" ]
alien-invoke ;
: vlineColor ( surface x y1 y2 color -- )
"void" "sdl-gfx" "vlineColor"
[ "surface*" "short" "short" "short" "uint" ]
alien-invoke ;
: rectangleColor ( surface x1 y1 x2 y2 color -- )
"void" "sdl-gfx" "rectangleColor"
[ "surface*" "short" "short" "short" "short" "uint" ]
alien-invoke ;
: boxColor ( surface x1 y1 x2 y2 color -- )
"void" "sdl-gfx" "boxColor"
[ "surface*" "short" "short" "short" "short" "uint" ]
alien-invoke ;
: lineColor ( surface x1 y1 x2 y2 color -- )
"void" "sdl-gfx" "lineColor"
[ "surface*" "short" "short" "short" "short" "uint" ]
alien-invoke ;
: aalineColor ( surface x1 y1 x2 y2 color -- )
"void" "sdl-gfx" "aalineColor"
[ "surface*" "short" "short" "short" "short" "uint" ]
alien-invoke ;
: circleColor ( surface x y r color -- )
"void" "sdl-gfx" "circleColor"
[ "surface*" "short" "short" "short" "uint" ]
alien-invoke ;
: aacircleColor ( surface x y r color -- )
"void" "sdl-gfx" "aacircleColor"
[ "surface*" "short" "short" "short" "uint" ]
alien-invoke ;
: filledCircleColor ( surface x y r color -- )
"void" "sdl-gfx" "filledCircleColor"
[ "surface*" "short" "short" "short" "uint" ]
alien-invoke ;
: ellipseColor ( surface x y rx ry color -- )
"void" "sdl-gfx" "ellipseColor"
[ "surface*" "short" "short" "short" "short" "uint" ]
alien-invoke ;
: aaellipseColor ( surface x y rx ry color -- )
"void" "sdl-gfx" "aaellipseColor"
[ "surface*" "short" "short" "short" "short" "uint" ]
alien-invoke ;
: filledEllipseColor ( surface x y rx ry color -- )
"void" "sdl-gfx" "filledEllipseColor"
[ "surface*" "short" "short" "short" "short" "uint" ]
alien-invoke ;
: pieColor ( surface x y rad start end color -- )
"void" "sdl-gfx" "pieColor"
[ "surface*" "short" "short" "short" "short" "short" "uint" ]
alien-invoke ;
: filledPieColor ( surface x y rad start end color -- )
"void" "sdl-gfx" "filledPieColor"
[ "surface*" "short" "short" "short" "short" "short" "uint" ]
alien-invoke ;
: trigonColor ( surface x1 y1 x2 y2 x3 y3 color -- )
"void" "sdl-gfx" "trigonColor"
[ "surface*" "short" "short" "short" "short" "short" "short" "uint" ]
alien-invoke ;
: aatrigonColor ( surface x1 y1 x2 y2 x3 y3 color -- )
"void" "sdl-gfx" "aatrigonColor"
[ "surface*" "short" "short" "short" "short" "short" "short" "uint" ]
alien-invoke ;
: filledTrigonColor ( surface x1 y1 x2 y2 x3 y3 color -- )
"void" "sdl-gfx" "filledTrigonColor"
[ "surface*" "short" "short" "short" "short" "short" "short" "uint" ]
alien-invoke ;
: characterColor ( surface x y c color -- )
"void" "sdl-gfx" "characterColor"
[ "surface*" "short" "short" "char" "uint" ]
alien-invoke ;
: stringColor ( surface x y str color -- )
"void" "sdl-gfx" "stringColor"
[ "surface*" "short" "short" "char*" "uint" ]
alien-invoke ;