factor/basis/opengl/shaders
Joe Groff 8db397f9de work around macosx-x86-64 bug where it tries to write glGetAttachedShaders param as a GLuint64 array instead of a GLuint. this should fix bunny/spheres crash 2009-05-04 15:15:36 -05:00
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authors.txt Remove .lib dependencies from opengl.{shaders,framebuffers,capabilities} and move them to basis 2008-12-13 07:14:11 -06:00
shaders-docs.factor Remove .lib dependencies from opengl.{shaders,framebuffers,capabilities} and move them to basis 2008-12-13 07:14:11 -06:00
shaders.factor work around macosx-x86-64 bug where it tries to write glGetAttachedShaders param as a GLuint64 array instead of a GLuint. this should fix bunny/spheres crash 2009-05-04 15:15:36 -05:00
summary.txt Remove .lib dependencies from opengl.{shaders,framebuffers,capabilities} and move them to basis 2008-12-13 07:14:11 -06:00
tags.txt Remove .lib dependencies from opengl.{shaders,framebuffers,capabilities} and move them to basis 2008-12-13 07:14:11 -06:00