factor/basis/opengl
Joe Groff 4f82861bf3 update windows vocabs to load without c-type strings 2009-09-27 18:19:53 -05:00
..
annotations Split off annotation code from opengl into opengl.annotations to reduce deployed image size 2009-07-17 01:06:34 -05:00
capabilities replace usages of <" with """ 2009-09-20 22:42:40 -05:00
debug replace usages of <" with """ 2009-09-20 22:42:40 -05:00
framebuffers update demos using GL_EXT_framebuffer_object and GL_ARB_texture_float to use suffixless opengl 3 symbol names 2009-06-24 17:59:25 -05:00
gl update windows vocabs to load without c-type strings 2009-09-27 18:19:53 -05:00
gl3 opengl.gl3 vocab containing only forward-compatible symbols. fill in some holes in opengl.gl 2009-06-24 18:27:54 -05:00
shaders move some allocation words that don't really have much to do with c types out of alien.c-types into a new alien.data vocab 2009-09-17 22:36:05 -05:00
textures add USING:s and rearrange definitions so macosx can compile without parsing c-type strings 2009-09-26 23:14:57 -05:00
authors.txt
opengl-docs.factor Split off annotation code from opengl into opengl.annotations to reduce deployed image size 2009-07-17 01:06:34 -05:00
opengl.factor fix "float" ambiguities in math.blas, opengl vocabs 2009-09-16 21:25:46 -05:00
summary.txt
tags.txt