269 lines
7.3 KiB
Factor
269 lines
7.3 KiB
Factor
! Copyright (C) 2005, 2009 Slava Pestov.
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! See http://factorcode.org/license.txt for BSD license.
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USING: accessors arrays assocs continuations kernel math models
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namespaces opengl opengl.textures sequences io colors combinators
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combinators.short-circuit fry math.vectors math.rectangles cache
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ui.gadgets ui.gestures ui.render ui.backend ui.gadgets.tracks
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ui.pixel-formats destructors literals strings ;
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IN: ui.gadgets.worlds
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SYMBOLS:
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close-button
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minimize-button
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maximize-button
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resize-handles
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small-title-bar
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normal-title-bar
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textured-background ;
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CONSTANT: default-world-pixel-format-attributes
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{
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windowed
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double-buffered
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T{ depth-bits { value 16 } }
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}
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CONSTANT: default-world-window-controls
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{
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normal-title-bar
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close-button
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minimize-button
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maximize-button
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resize-handles
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}
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TUPLE: world < track
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active? focused? grab-input?
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layers
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title status status-owner
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text-handle handle images
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window-loc
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pixel-format-attributes
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background-color
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window-controls
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window-resources ;
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TUPLE: world-attributes
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{ world-class initial: world }
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grab-input?
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{ title string initial: "Factor Window" }
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status
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gadgets
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{ pixel-format-attributes initial: $ default-world-pixel-format-attributes }
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{ window-controls initial: $ default-world-window-controls }
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pref-dim ;
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: <world-attributes> ( -- world-attributes )
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world-attributes new ; inline
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: find-world ( gadget -- world/f ) [ world? ] find-parent ;
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: grab-input ( gadget -- )
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find-world dup grab-input?>>
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[ drop ] [
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t >>grab-input?
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dup focused?>> [ handle>> (grab-input) ] [ drop ] if
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] if ;
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: ungrab-input ( gadget -- )
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find-world dup grab-input?>>
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[
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f >>grab-input?
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dup focused?>> [ handle>> (ungrab-input) ] [ drop ] if
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] [ drop ] if ;
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: show-status ( string/f gadget -- )
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dup find-world dup [
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dup status>> [
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[ (>>status-owner) ] [ status>> set-model ] bi
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] [ 3drop ] if
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] [ 3drop ] if ;
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: hide-status ( gadget -- )
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dup find-world dup [
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[ status-owner>> eq? ] keep
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'[ f _ [ (>>status-owner) ] [ status>> set-model ] 2bi ] when
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] [ 2drop ] if ;
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: window-resource ( resource -- resource )
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dup world get-global window-resources>> push ;
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: set-gl-context ( world -- )
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[ world set-global ]
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[ handle>> select-gl-context ] bi ;
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: with-gl-context ( world quot -- )
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'[ set-gl-context @ ]
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[ handle>> flush-gl-context gl-error ] bi ; inline
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ERROR: no-world-found ;
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: find-gl-context ( gadget -- )
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find-world dup
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[ set-gl-context ] [ no-world-found ] if ;
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: (request-focus) ( child world ? -- )
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pick parent>> pick eq? [
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[ dup parent>> dup ] 2dip
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[ (request-focus) ] keep
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] unless focus-child ;
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M: world request-focus-on ( child gadget -- )
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2dup eq?
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[ 2drop ] [ dup focused?>> (request-focus) ] if ;
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: new-world ( class -- world )
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vertical swap new-track
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t >>root?
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f >>active?
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{ 0 0 } >>window-loc
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f >>grab-input?
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V{ } clone >>window-resources ;
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: initial-background-color ( attributes -- color )
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window-controls>> textured-background swap member-eq?
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[ T{ rgba f 0.0 0.0 0.0 0.0 } ]
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[ T{ rgba f 1.0 1.0 1.0 1.0 } ] if ;
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: apply-world-attributes ( world attributes -- world )
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{
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[ title>> >>title ]
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[ status>> >>status ]
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[ pixel-format-attributes>> >>pixel-format-attributes ]
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[ window-controls>> >>window-controls ]
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[ initial-background-color >>background-color ]
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[ grab-input?>> >>grab-input? ]
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[ gadgets>> dup sequence? [ [ 1 track-add ] each ] [ 1 track-add ] if ]
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[ pref-dim>> >>pref-dim ]
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} cleave ;
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: <world> ( world-attributes -- world )
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[ world-class>> new-world ] keep apply-world-attributes
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dup request-focus ;
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: as-big-as-possible ( world gadget -- )
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dup [ { 0 0 } >>loc over dim>> >>dim ] when 2drop ; inline
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M: world layout*
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[ call-next-method ]
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[ dup layers>> [ as-big-as-possible ] with each ] bi ;
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M: world focusable-child* children>> [ t ] [ first ] if-empty ;
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M: world children-on nip children>> ;
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M: world remove-gadget
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2dup layers>> member-eq?
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[ layers>> remove-eq! drop ] [ call-next-method ] if ;
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SYMBOL: flush-layout-cache-hook
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flush-layout-cache-hook [ [ ] ] initialize
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GENERIC: begin-world ( world -- )
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GENERIC: end-world ( world -- )
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GENERIC: resize-world ( world -- )
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M: world begin-world
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drop ;
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M: world end-world
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drop ;
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M: world resize-world
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drop ;
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M: world (>>dim)
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[ call-next-method ]
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[
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dup active?>> [
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dup handle>>
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[ [ set-gl-context ] [ resize-world ] bi ]
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[ drop ] if
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] [ drop ] if
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] bi ;
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GENERIC: draw-world* ( world -- )
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M: world draw-world*
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check-extensions
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{
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[ init-gl ]
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[ draw-gadget ]
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[ text-handle>> [ purge-cache ] when* ]
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[ images>> [ purge-cache ] when* ]
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} cleave ;
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: draw-world? ( world -- ? )
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#! We don't draw deactivated worlds, or those with 0 size.
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#! On Windows, the latter case results in GL errors.
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{ [ active?>> ] [ handle>> ] [ dim>> [ 0 > ] all? ] } 1&& ;
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TUPLE: world-error error world ;
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C: <world-error> world-error
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SYMBOL: ui-error-hook
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: ui-error ( error -- )
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ui-error-hook get [ call( error -- ) ] [ die drop ] if* ;
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ui-error-hook [ [ rethrow ] ] initialize
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: draw-world ( world -- )
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dup draw-world? [
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dup world [
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[
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dup [ draw-world* ] with-gl-context
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flush-layout-cache-hook get call( -- )
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] [
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over <world-error> ui-error
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f >>active? drop
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] recover
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] with-variable
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] [ drop ] if ;
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world
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action-gestures [
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[ [ { C+ } ] dip f <key-down> ]
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[ '[ _ send-action ] ]
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bi*
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] H{ } assoc-map-as
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H{
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{ T{ button-down f { C+ } 1 } [ drop T{ button-down f f 3 } button-gesture ] }
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{ T{ button-down f { A+ } 1 } [ drop T{ button-down f f 2 } button-gesture ] }
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{ T{ button-down f { M+ } 1 } [ drop T{ button-down f f 2 } button-gesture ] }
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{ T{ button-up f { C+ } 1 } [ drop T{ button-up f f 3 } button-gesture ] }
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{ T{ button-up f { A+ } 1 } [ drop T{ button-up f f 2 } button-gesture ] }
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{ T{ button-up f { M+ } 1 } [ drop T{ button-up f f 2 } button-gesture ] }
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} assoc-union set-gestures
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PREDICATE: specific-button-up < button-up #>> ;
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PREDICATE: specific-button-down < button-down #>> ;
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PREDICATE: specific-drag < drag #>> ;
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: generalize-gesture ( gesture -- )
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clone f >># button-gesture ;
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M: world handle-gesture ( gesture gadget -- ? )
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2dup call-next-method [
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{
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{ [ over specific-button-up? ] [ drop generalize-gesture f ] }
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{ [ over specific-button-down? ] [ drop generalize-gesture f ] }
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{ [ over specific-drag? ] [ drop generalize-gesture f ] }
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[ 2drop t ]
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} cond
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] [ 2drop f ] if ;
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: close-global ( world global -- )
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[ get-global find-world eq? ] keep '[ f _ set-global ] when ;
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M: world world-pixel-format-attributes
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pixel-format-attributes>> ;
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M: world check-world-pixel-format
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2drop ;
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: with-world-pixel-format ( world quot -- )
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[ dup dup world-pixel-format-attributes <pixel-format> ]
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dip [ 2dup check-world-pixel-format ] prepose with-disposal ; inline
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