factor/vm/layouts.h

264 lines
5.2 KiB
C
Executable File

#define INLINE inline static
typedef unsigned char u8;
typedef unsigned short u16;
typedef unsigned int u32;
typedef unsigned long long u64;
typedef signed char s8;
typedef signed short s16;
typedef signed int s32;
typedef signed long long s64;
#ifdef _WIN64
typedef long long F_FIXNUM;
typedef unsigned long long CELL;
#else
typedef long F_FIXNUM;
typedef unsigned long CELL;
#endif
#define CELLS ((signed)sizeof(CELL))
/* must always be 16 bits */
#define CHARS ((signed)sizeof(u16))
#define WORD_SIZE (CELLS*8)
#define HALF_WORD_SIZE (CELLS*4)
#define HALF_WORD_MASK (((unsigned long)1<<HALF_WORD_SIZE)-1)
#define TAG_MASK 7
#define TAG_BITS 3
#define TAG(cell) ((CELL)(cell) & TAG_MASK)
#define UNTAG(cell) ((CELL)(cell) & ~TAG_MASK)
#define RETAG(cell,tag) (UNTAG(cell) | (tag))
/*** Tags ***/
#define FIXNUM_TYPE 0
#define BIGNUM_TYPE 1
#define TUPLE_TYPE 2
#define OBJECT_TYPE 3
#define RATIO_TYPE 4
#define FLOAT_TYPE 5
#define COMPLEX_TYPE 6
/* Canonical F object */
#define F_TYPE 7
#define F F_TYPE
#define HEADER_TYPE 7 /* anything less than or equal to this is a tag */
#define GC_COLLECTED 5 /* See gc.c */
/*** Header types ***/
#define ARRAY_TYPE 8
#define WRAPPER_TYPE 9
#define HASHTABLE_TYPE 10
#define VECTOR_TYPE 11
#define STRING_TYPE 12
#define SBUF_TYPE 13
#define QUOTATION_TYPE 14
#define DLL_TYPE 15
#define ALIEN_TYPE 16
#define WORD_TYPE 17
#define BYTE_ARRAY_TYPE 18
#define BIT_ARRAY_TYPE 19
#define FLOAT_ARRAY_TYPE 20
#define CURRY_TYPE 21
#define CALLSTACK_TYPE 22
#define TYPE_COUNT 23
INLINE bool immediate_p(CELL obj)
{
return (TAG(obj) == FIXNUM_TYPE || obj == F);
}
INLINE F_FIXNUM untag_fixnum_fast(CELL tagged)
{
return ((F_FIXNUM)tagged) >> TAG_BITS;
}
INLINE CELL tag_fixnum(F_FIXNUM untagged)
{
return RETAG(untagged << TAG_BITS,FIXNUM_TYPE);
}
INLINE void *untag_object(CELL tagged)
{
return (void *)UNTAG(tagged);
}
typedef void *XT;
/* Assembly code makes assumptions about the layout of this struct */
typedef struct {
CELL header;
/* tagged */
CELL capacity;
} F_ARRAY;
typedef F_ARRAY F_BYTE_ARRAY;
typedef F_ARRAY F_BIT_ARRAY;
typedef F_ARRAY F_FLOAT_ARRAY;
/* Assembly code makes assumptions about the layout of this struct */
typedef struct {
/* always tag_header(VECTOR_TYPE) */
CELL header;
/* tagged */
CELL top;
/* tagged */
CELL array;
} F_VECTOR;
/* Assembly code makes assumptions about the layout of this struct */
typedef struct {
CELL header;
/* tagged num of chars */
CELL length;
/* tagged */
CELL hashcode;
} F_STRING;
/* Assembly code makes assumptions about the layout of this struct */
typedef struct {
/* always tag_header(SBUF_TYPE) */
CELL header;
/* tagged */
CELL top;
/* tagged */
CELL string;
} F_SBUF;
/* Assembly code makes assumptions about the layout of this struct */
typedef struct {
/* always tag_header(HASHTABLE_TYPE) */
CELL header;
/* tagged */
CELL count;
/* tagged */
CELL deleted;
/* tagged */
CELL array;
} F_HASHTABLE;
/* The compiled code heap is structured into blocks. */
typedef struct
{
CELL type; /* this is WORD_TYPE or QUOTATION_TYPE */
CELL code_length; /* # bytes */
CELL reloc_length; /* # bytes */
CELL literals_length; /* # bytes */
} F_COMPILED;
/* Assembly code makes assumptions about the layout of this struct */
typedef struct {
/* TAGGED header */
CELL header;
/* TAGGED hashcode */
CELL hashcode;
/* TAGGED word name */
CELL name;
/* TAGGED word vocabulary */
CELL vocabulary;
/* TAGGED definition */
CELL def;
/* TAGGED property assoc for library code */
CELL props;
/* TAGGED t or f, depending on if the word is compiled or not */
CELL compiledp;
/* TAGGED call count for profiling */
CELL counter;
/* UNTAGGED execution token: jump here to execute word */
XT xt;
/* UNTAGGED compiled code block */
F_COMPILED *code;
/* UNTAGGED profiler stub */
F_COMPILED *profiling;
} F_WORD;
/* Assembly code makes assumptions about the layout of this struct */
typedef struct {
CELL header;
CELL object;
} F_WRAPPER;
/* Assembly code makes assumptions about the layout of this struct */
typedef struct {
CELL header;
CELL numerator;
CELL denominator;
} F_RATIO;
/* Assembly code makes assumptions about the layout of this struct */
typedef struct {
/* C sucks. */
union {
CELL header;
long long padding;
};
double n;
} F_FLOAT;
/* Assembly code makes assumptions about the layout of this struct */
typedef struct {
CELL header;
/* tagged */
CELL array;
/* tagged */
CELL compiledp;
/* UNTAGGED */
XT xt;
/* UNTAGGED compiled code block */
F_COMPILED *code;
} F_QUOTATION;
/* Assembly code makes assumptions about the layout of this struct */
typedef struct {
CELL header;
CELL real;
CELL imaginary;
} F_COMPLEX;
/* Assembly code makes assumptions about the layout of this struct */
typedef struct {
CELL header;
/* tagged */
CELL alien;
/* tagged */
CELL expired;
/* untagged */
CELL displacement;
} F_ALIEN;
typedef struct {
CELL header;
/* tagged byte array holding a C string */
CELL path;
/* OS-specific handle */
void *dll;
} F_DLL;
typedef struct {
CELL header;
/* tagged */
CELL obj;
/* tagged */
CELL quot;
} F_CURRY;
typedef struct {
CELL header;
/* tagged */
CELL length;
} F_CALLSTACK;
typedef struct
{
XT xt;
/* Frame size in bytes */
CELL size;
} F_STACK_FRAME;