factor/extra/opengl/glu/glu.factor

256 lines
13 KiB
Factor

! Copyright (C) 2005 Alex Chapman.
! See http://factorcode.org/license.txt for BSD license.
USING: alien alien.syntax kernel sequences words ;
IN: opengl.glu
! These are defined as structs in glu.h, but we only ever use pointers to them
TYPEDEF: void* GLUnurbs*
TYPEDEF: void* GLUquadric*
TYPEDEF: void* GLUtesselator*
TYPEDEF: void* GLubyte*
TYPEDEF: void* GLUfuncptr
! StringName
: GLU_VERSION 100800 ;
: GLU_EXTENSIONS 100801 ;
! ErrorCode
: GLU_INVALID_ENUM 100900 ;
: GLU_INVALID_VALUE 100901 ;
: GLU_OUT_OF_MEMORY 100902 ;
: GLU_INCOMPATIBLE_GL_VERSION 100903 ;
: GLU_INVALID_OPERATION 100904 ;
! NurbsDisplay
: GLU_OUTLINE_POLYGON 100240 ;
: GLU_OUTLINE_PATCH 100241 ;
! NurbsCallback
: GLU_NURBS_ERROR 100103 ;
: GLU_ERROR 100103 ;
: GLU_NURBS_BEGIN 100164 ;
: GLU_NURBS_BEGIN_EXT 100164 ;
: GLU_NURBS_VERTEX 100165 ;
: GLU_NURBS_VERTEX_EXT 100165 ;
: GLU_NURBS_NORMAL 100166 ;
: GLU_NURBS_NORMAL_EXT 100166 ;
: GLU_NURBS_COLOR 100167 ;
: GLU_NURBS_COLOR_EXT 100167 ;
: GLU_NURBS_TEXTURE_COORD 100168 ;
: GLU_NURBS_TEX_COORD_EXT 100168 ;
: GLU_NURBS_END 100169 ;
: GLU_NURBS_END_EXT 100169 ;
: GLU_NURBS_BEGIN_DATA 100170 ;
: GLU_NURBS_BEGIN_DATA_EXT 100170 ;
: GLU_NURBS_VERTEX_DATA 100171 ;
: GLU_NURBS_VERTEX_DATA_EXT 100171 ;
: GLU_NURBS_NORMAL_DATA 100172 ;
: GLU_NURBS_NORMAL_DATA_EXT 100172 ;
: GLU_NURBS_COLOR_DATA 100173 ;
: GLU_NURBS_COLOR_DATA_EXT 100173 ;
: GLU_NURBS_TEXTURE_COORD_DATA 100174 ;
: GLU_NURBS_TEX_COORD_DATA_EXT 100174 ;
: GLU_NURBS_END_DATA 100175 ;
: GLU_NURBS_END_DATA_EXT 100175 ;
! NurbsError
: GLU_NURBS_ERROR1 100251 ;
: GLU_NURBS_ERROR2 100252 ;
: GLU_NURBS_ERROR3 100253 ;
: GLU_NURBS_ERROR4 100254 ;
: GLU_NURBS_ERROR5 100255 ;
: GLU_NURBS_ERROR6 100256 ;
: GLU_NURBS_ERROR7 100257 ;
: GLU_NURBS_ERROR8 100258 ;
: GLU_NURBS_ERROR9 100259 ;
: GLU_NURBS_ERROR10 100260 ;
: GLU_NURBS_ERROR11 100261 ;
: GLU_NURBS_ERROR12 100262 ;
: GLU_NURBS_ERROR13 100263 ;
: GLU_NURBS_ERROR14 100264 ;
: GLU_NURBS_ERROR15 100265 ;
: GLU_NURBS_ERROR16 100266 ;
: GLU_NURBS_ERROR17 100267 ;
: GLU_NURBS_ERROR18 100268 ;
: GLU_NURBS_ERROR19 100269 ;
: GLU_NURBS_ERROR20 100270 ;
: GLU_NURBS_ERROR21 100271 ;
: GLU_NURBS_ERROR22 100272 ;
: GLU_NURBS_ERROR23 100273 ;
: GLU_NURBS_ERROR24 100274 ;
: GLU_NURBS_ERROR25 100275 ;
: GLU_NURBS_ERROR26 100276 ;
: GLU_NURBS_ERROR27 100277 ;
: GLU_NURBS_ERROR28 100278 ;
: GLU_NURBS_ERROR29 100279 ;
: GLU_NURBS_ERROR30 100280 ;
: GLU_NURBS_ERROR31 100281 ;
: GLU_NURBS_ERROR32 100282 ;
: GLU_NURBS_ERROR33 100283 ;
: GLU_NURBS_ERROR34 100284 ;
: GLU_NURBS_ERROR35 100285 ;
: GLU_NURBS_ERROR36 100286 ;
: GLU_NURBS_ERROR37 100287 ;
! NurbsProperty
: GLU_AUTO_LOAD_MATRIX 100200 ;
: GLU_CULLING 100201 ;
: GLU_SAMPLING_TOLERANCE 100203 ;
: GLU_DISPLAY_MODE 100204 ;
: GLU_PARAMETRIC_TOLERANCE 100202 ;
: GLU_SAMPLING_METHOD 100205 ;
: GLU_U_STEP 100206 ;
: GLU_V_STEP 100207 ;
: GLU_NURBS_MODE 100160 ;
: GLU_NURBS_MODE_EXT 100160 ;
: GLU_NURBS_TESSELLATOR 100161 ;
: GLU_NURBS_TESSELLATOR_EXT 100161 ;
: GLU_NURBS_RENDERER 100162 ;
: GLU_NURBS_RENDERER_EXT 100162 ;
! NurbsSampling
: GLU_OBJECT_PARAMETRIC_ERROR 100208 ;
: GLU_OBJECT_PARAMETRIC_ERROR_EXT 100208 ;
: GLU_OBJECT_PATH_LENGTH 100209 ;
: GLU_OBJECT_PATH_LENGTH_EXT 100209 ;
: GLU_PATH_LENGTH 100215 ;
: GLU_PARAMETRIC_ERROR 100216 ;
: GLU_DOMAIN_DISTANCE 100217 ;
! NurbsTrim
: GLU_MAP1_TRIM_2 100210 ;
: GLU_MAP1_TRIM_3 100211 ;
! QuadricDrawStyle
: GLU_POINT 100010 ;
: GLU_LINE 100011 ;
: GLU_FILL 100012 ;
: GLU_SILHOUETTE 100013 ;
! QuadricNormal
: GLU_SMOOTH 100000 ;
: GLU_FLAT 100001 ;
: GLU_NONE 100002 ;
! QuadricOrientation
: GLU_OUTSIDE 100020 ;
: GLU_INSIDE 100021 ;
! TessCallback
: GLU_TESS_BEGIN 100100 ;
: GLU_BEGIN 100100 ;
: GLU_TESS_VERTEX 100101 ;
: GLU_VERTEX 100101 ;
: GLU_TESS_END 100102 ;
: GLU_END 100102 ;
: GLU_TESS_ERROR 100103 ;
: GLU_TESS_EDGE_FLAG 100104 ;
: GLU_EDGE_FLAG 100104 ;
: GLU_TESS_COMBINE 100105 ;
: GLU_TESS_BEGIN_DATA 100106 ;
: GLU_TESS_VERTEX_DATA 100107 ;
: GLU_TESS_END_DATA 100108 ;
: GLU_TESS_ERROR_DATA 100109 ;
: GLU_TESS_EDGE_FLAG_DATA 100110 ;
: GLU_TESS_COMBINE_DATA 100111 ;
! TessContour
: GLU_CW 100120 ;
: GLU_CCW 100121 ;
: GLU_INTERIOR 100122 ;
: GLU_EXTERIOR 100123 ;
: GLU_UNKNOWN 100124 ;
! TessProperty
: GLU_TESS_WINDING_RULE 100140 ;
: GLU_TESS_BOUNDARY_ONLY 100141 ;
: GLU_TESS_TOLERANCE 100142 ;
! TessError
: GLU_TESS_ERROR1 100151 ;
: GLU_TESS_ERROR2 100152 ;
: GLU_TESS_ERROR3 100153 ;
: GLU_TESS_ERROR4 100154 ;
: GLU_TESS_ERROR5 100155 ;
: GLU_TESS_ERROR6 100156 ;
: GLU_TESS_ERROR7 100157 ;
: GLU_TESS_ERROR8 100158 ;
: GLU_TESS_MISSING_BEGIN_POLYGON 100151 ;
: GLU_TESS_MISSING_BEGIN_CONTOUR 100152 ;
: GLU_TESS_MISSING_END_POLYGON 100153 ;
: GLU_TESS_MISSING_END_CONTOUR 100154 ;
: GLU_TESS_COORD_TOO_LARGE 100155 ;
: GLU_TESS_NEED_COMBINE_CALLBACK 100156 ;
! TessWinding
: GLU_TESS_WINDING_ODD 100130 ;
: GLU_TESS_WINDING_NONZERO 100131 ;
: GLU_TESS_WINDING_POSITIVE 100132 ;
: GLU_TESS_WINDING_NEGATIVE 100133 ;
: GLU_TESS_WINDING_ABS_GEQ_TWO 100134 ;
LIBRARY: glu
FUNCTION: void gluBeginCurve ( GLUnurbs* nurb ) ;
FUNCTION: void gluBeginPolygon ( GLUtesselator* tess ) ;
FUNCTION: void gluBeginSurface ( GLUnurbs* nurb ) ;
FUNCTION: void gluBeginTrim ( GLUnurbs* nurb ) ;
FUNCTION: void gluCylinder ( GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks ) ;
FUNCTION: void gluDeleteNurbsRenderer ( GLUnurbs* nurb ) ;
FUNCTION: void gluDeleteQuadric ( GLUquadric* quad ) ;
FUNCTION: void gluDeleteTess ( GLUtesselator* tess ) ;
FUNCTION: void gluDisk ( GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops ) ;
FUNCTION: void gluEndCurve ( GLUnurbs* nurb ) ;
FUNCTION: void gluEndPolygon ( GLUtesselator* tess ) ;
FUNCTION: void gluEndSurface ( GLUnurbs* nurb ) ;
FUNCTION: void gluEndTrim ( GLUnurbs* nurb ) ;
FUNCTION: char* gluErrorString ( GLenum error ) ;
FUNCTION: void gluGetNurbsProperty ( GLUnurbs* nurb, GLenum property, GLfloat* data ) ;
FUNCTION: char* gluGetString ( GLenum name ) ;
FUNCTION: void gluGetTessProperty ( GLUtesselator* tess, GLenum which, GLdouble* data ) ;
FUNCTION: void gluLoadSamplingMatrices ( GLUnurbs* nurb, GLfloat* model, GLfloat* perspective, GLint* view ) ;
FUNCTION: void gluLookAt ( GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ ) ;
FUNCTION: GLUnurbs* gluNewNurbsRenderer ( ) ;
FUNCTION: GLUquadric* gluNewQuadric ( ) ;
FUNCTION: GLUtesselator* gluNewTess ( ) ;
FUNCTION: void gluNextContour ( GLUtesselator* tess, GLenum type ) ;
FUNCTION: void gluNurbsCallback ( GLUnurbs* nurb, GLenum which, GLUfuncptr CallBackFunc ) ;
! FUNCTION: void gluNurbsCallbackData ( GLUnurbs* nurb, GLvoid* userData ) ;
! FUNCTION: void gluNurbsCallbackDataEXT ( GLUnurbs* nurb, GLvoid* userData ) ;
FUNCTION: void gluNurbsCurve ( GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type ) ;
FUNCTION: void gluNurbsProperty ( GLUnurbs* nurb, GLenum property, GLfloat value ) ;
FUNCTION: void gluNurbsSurface ( GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type ) ;
FUNCTION: void gluOrtho2D ( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top ) ;
FUNCTION: void gluPartialDisk ( GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep ) ;
FUNCTION: void gluPerspective ( GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar ) ;
FUNCTION: void gluPickMatrix ( GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint* viewport ) ;
FUNCTION: GLint gluProject ( GLdouble objX, GLdouble objY, GLdouble objZ, GLdouble* model, GLdouble* proj, GLint* view, GLdouble* winX, GLdouble* winY, GLdouble* winZ ) ;
FUNCTION: void gluPwlCurve ( GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type ) ;
FUNCTION: void gluQuadricCallback ( GLUquadric* quad, GLenum which, GLUfuncptr CallBackFunc ) ;
FUNCTION: void gluQuadricDrawStyle ( GLUquadric* quad, GLenum draw ) ;
FUNCTION: void gluQuadricNormals ( GLUquadric* quad, GLenum normal ) ;
FUNCTION: void gluQuadricOrientation ( GLUquadric* quad, GLenum orientation ) ;
FUNCTION: void gluQuadricTexture ( GLUquadric* quad, GLboolean texture ) ;
FUNCTION: GLint gluScaleImage ( GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, void* dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut ) ;
FUNCTION: void gluSphere ( GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks ) ;
FUNCTION: void gluTessBeginContour ( GLUtesselator* tess ) ;
FUNCTION: void gluTessBeginPolygon ( GLUtesselator* tess, GLvoid* data ) ;
FUNCTION: void gluTessCallback ( GLUtesselator* tess, GLenum which, GLUfuncptr CallBackFunc ) ;
FUNCTION: void gluTessEndContour ( GLUtesselator* tess ) ;
FUNCTION: void gluTessEndPolygon ( GLUtesselator* tess ) ;
FUNCTION: void gluTessNormal ( GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ ) ;
FUNCTION: void gluTessProperty ( GLUtesselator* tess, GLenum which, GLdouble data ) ;
FUNCTION: void gluTessVertex ( GLUtesselator* tess, GLdouble* location, GLvoid* data ) ;
FUNCTION: GLint gluUnProject ( GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble* model, GLdouble* proj, GLint* view, GLdouble* objX, GLdouble* objY, GLdouble* objZ ) ;
! Not present on Windows
! FUNCTION: GLint gluBuild1DMipmapLevels ( GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, void* data ) ;
! FUNCTION: GLint gluBuild1DMipmaps ( GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, void* data ) ;
! FUNCTION: GLint gluBuild2DMipmapLevels ( GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, void* data ) ;
! FUNCTION: GLint gluBuild2DMipmaps ( GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, void* data ) ;
! FUNCTION: GLint gluBuild3DMipmapLevels ( GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, void* data ) ;
! FUNCTION: GLint gluBuild3DMipmaps ( GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void* data ) ;
! FUNCTION: GLboolean gluCheckExtension ( GLubyte* extName, GLubyte* extString ) ;
! FUNCTION: GLint gluUnProject4 ( GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, GLdouble* model, GLdouble* proj, GLint* view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW ) ;