factor/extra/gpu
Joe Groff 83d10d8135 gpu.textures: add compressed texture support 2010-02-11 14:22:54 -08:00
..
buffers gpu.buffers: allocate-byte-array word, equivalent to [ byte-length ] keep allocate-buffer 2010-02-05 14:07:45 -08:00
demos gpu.shaders: change around vertex-array construction a bit. rename <vertex-array> to <multi-vertex-array> and buffer>vertex-array to <vertex-array*> . add new <vertex-array> that takes a single buffer and reads it with the program's linked vertex-format 2010-02-10 15:27:57 -08:00
framebuffers squeeze some TYPED: juice on gpu.* 2010-01-15 14:03:15 -08:00
render gpu.render: allow uniform-tuples to hand off specialized-arrays, structs, simd types, etc. directly to glUniform*v functions when binding uniforms 2010-02-10 11:24:36 -08:00
shaders gpu.shaders: change around vertex-array construction a bit. rename <vertex-array> to <multi-vertex-array> and buffer>vertex-array to <vertex-array*> . add new <vertex-array> that takes a single buffer and reads it with the program's linked vertex-format 2010-02-10 15:27:57 -08:00
state squeeze some TYPED: juice on gpu.* 2010-01-15 14:03:15 -08:00
textures gpu.textures: add compressed texture support 2010-02-11 14:22:54 -08:00
util gpu.shaders: change around vertex-array construction a bit. rename <vertex-array> to <multi-vertex-array> and buffer>vertex-array to <vertex-array*> . add new <vertex-array> that takes a single buffer and reads it with the program's linked vertex-format 2010-02-10 15:27:57 -08:00
authors.txt opengl is for chumps 2009-07-19 14:34:24 -05:00
gpu-docs.factor Factor source files should not be executable 2009-11-21 17:50:43 -06:00
gpu.factor make sure VAOs are available to gpu library 2010-01-21 10:41:11 -08:00
summary.txt opengl is for chumps 2009-07-19 14:34:24 -05:00