131 lines
3.3 KiB
Factor
131 lines
3.3 KiB
Factor
! Copyright (C) 2006, 2007 Slava Pestov.
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! See http://factorcode.org/license.txt for BSD license.
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USING: arrays assocs io kernel math models namespaces
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prettyprint queues sequences threads sequences words timers
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debugger ui.gadgets ui.gadgets.worlds ui.gadgets.tracks
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ui.gestures ui.backend ui.render continuations init ;
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IN: ui
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! Assoc mapping aliens to gadgets
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SYMBOL: windows
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: window ( handle -- world ) windows get-global at ;
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: window-focus ( handle -- gadget ) window world-focus ;
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: register-window ( world handle -- )
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#! Add the new window just below the topmost window. Why?
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#! So that if the new window doesn't actually receive focus
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#! (eg, we're using focus follows mouse and the mouse is not
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#! in the new window when it appears) Factor doesn't get
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#! confused and send workspace operations to the new window,
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#! etc.
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swap 2array windows get-global push
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windows get-global dup length 1 >
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[ [ length 1- dup 1- ] keep exchange ] [ drop ] if ;
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: unregister-window ( handle -- )
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windows global [ [ first = not ] curry* subset ] change-at ;
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: raised-window ( world -- )
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windows get-global [ second eq? ] curry* find drop
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windows get-global [ length 1- ] keep exchange ;
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: focus-world ( world -- )
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t over set-world-focused?
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dup raised-window
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focus-path f focus-gestures ;
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: unfocus-world ( world -- )
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f over set-world-focused?
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focus-path f swap focus-gestures ;
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: reset-world ( world -- )
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dup world-fonts clear-assoc
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dup unfocus-world
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f swap set-world-handle ;
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: stop-world ( world -- )
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dup ungraft
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dup hand-clicked close-global
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dup hand-gadget close-global
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dup free-fonts
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reset-world ;
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: open-world-window ( world -- )
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dup pref-dim over set-gadget-dim
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dup (open-world-window)
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draw-world ;
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: open-window ( gadget title -- )
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>r [ 1 track, ] { 0 1 } make-track r>
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f <world> open-world-window ;
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: find-window ( quot -- world )
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windows get 1 <column>
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[ gadget-child swap call ] curry* find-last nip ; inline
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: restore-windows ( -- )
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windows get [ 1 <column> >array ] keep delete-all
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[ dup reset-world (open-world-window) ] each
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forget-rollover ;
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: restore-windows? ( -- ? )
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windows get [ empty? not ] [ f ] if* ;
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: update-hand ( world -- )
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dup hand-world get-global eq?
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[ hand-loc get-global swap move-hand ] [ drop ] if ;
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: layout-queued ( -- seq )
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[
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invalid [
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dup layout find-world [ , ] when*
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] queue-each
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] { } make ;
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SYMBOL: ui-hook
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: init-ui ( -- )
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<queue> \ invalid set-global
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V{ } clone windows set-global ;
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: start-ui ( -- )
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init-timers
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restore-windows? [
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restore-windows
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] [
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init-ui ui-hook get call
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] if ;
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: redraw-worlds ( seq -- )
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[ dup update-hand draw-world ] each ;
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: ui-step ( -- )
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[
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do-timers layout-queued redraw-worlds 10 sleep
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] assert-depth ;
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: ui-running ( quot -- )
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t \ ui-running set-global
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[ f \ ui-running set-global ] [ ] cleanup ; inline
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: ui-running? ( -- ? )
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\ ui-running get-global ;
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[ f \ ui-running set-global ] "ui" add-init-hook
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HOOK: ui ui-backend ( -- )
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MAIN: ui
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: with-ui ( quot -- )
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ui-running? [
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call
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] [
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f windows set-global
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ui-hook [ ui ] with-variable
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] if ;
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: ui-try ( quot -- ) [ ui-error ] recover ;
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