factor/basis/opengl
Slava Pestov 3bf5d2bfd4 Implement image tesselation in image.tesselation. This is used by opengl.textures to break up large bitmaps into multiple smaller textures. The gl-rect and gl-fill-rect words have different stack effects now, so usages were updated. 2009-03-27 18:31:25 -05:00
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capabilities Cleaning up more -rot usages 2008-12-22 05:41:01 -06:00
framebuffers Remove .lib dependencies from opengl.{shaders,framebuffers,capabilities} and move them to basis 2008-12-13 07:14:11 -06:00
gl update code for usages of add-library 2009-03-25 23:00:19 -05:00
glu Stack effect declarations are mandatory on all words now 2009-02-23 20:27:05 -06:00
shaders Removing now-redundant underlying>> calls 2009-02-06 04:37:28 -06:00
textures Implement image tesselation in image.tesselation. This is used by opengl.textures to break up large bitmaps into multiple smaller textures. The gl-rect and gl-fill-rect words have different stack effects now, so usages were updated. 2009-03-27 18:31:25 -05:00
authors.txt Move a few UI dependencies into basis 2008-08-22 22:10:49 -05:00
opengl-docs.factor Implement image tesselation in image.tesselation. This is used by opengl.textures to break up large bitmaps into multiple smaller textures. The gl-rect and gl-fill-rect words have different stack effects now, so usages were updated. 2009-03-27 18:31:25 -05:00
opengl.factor Implement image tesselation in image.tesselation. This is used by opengl.textures to break up large bitmaps into multiple smaller textures. The gl-rect and gl-fill-rect words have different stack effects now, so usages were updated. 2009-03-27 18:31:25 -05:00
summary.txt Move a few UI dependencies into basis 2008-08-22 22:10:49 -05:00
tags.txt Move a few UI dependencies into basis 2008-08-22 22:10:49 -05:00