factor/extra/tetris/piece/piece.factor

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Factor

! Copyright (C) 2006, 2007 Alex Chapman
! See http://factorcode.org/license.txt for BSD license.
USING: kernel arrays tetris.tetromino math math.vectors
sequences quotations lists.lazy ;
IN: tetris.piece
#! A piece adds state to the tetromino that is the piece's delegate. The
#! rotation is an index into the tetromino's states array, and the position is
#! added to the tetromino's blocks to give them their location on the tetris
#! board. If the location is f then the piece is not yet on the board.
TUPLE: piece rotation location ;
: <piece> ( tetromino -- piece )
piece construct-delegate
0 over set-piece-rotation
{ 0 0 } over set-piece-location ;
: (piece-blocks) ( piece -- blocks )
#! rotates the tetromino
dup piece-rotation swap tetromino-states nth ;
: piece-blocks ( piece -- blocks )
#! rotates and positions the tetromino
dup (piece-blocks) swap piece-location [ v+ ] curry map ;
: piece-width ( piece -- width )
piece-blocks blocks-width ;
: set-start-location ( piece board-width -- )
2 /i over piece-width 2 /i - 0 2array swap set-piece-location ;
: <random-piece> ( board-width -- piece )
random-tetromino <piece> [ swap set-start-location ] keep ;
: <piece-llist> ( board-width -- llist )
[ [ <random-piece> ] curry ] keep [ <piece-llist> ] curry lazy-cons ;
: modulo ( n m -- n )
#! -2 7 mod => -2, -2 7 modulo => 5
tuck mod over + swap mod ;
: rotate-piece ( piece inc -- )
over piece-rotation + over tetromino-states length modulo swap set-piece-rotation ;
: move-piece ( piece move -- )
over piece-location v+ swap set-piece-location ;