32 lines
791 B
Factor
32 lines
791 B
Factor
USING: accessors arrays byte-arrays kernel math namespaces
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opengl.gl sequences math.vectors ui graphics.bitmap graphics.viewer
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models opengl.framebuffers ui.gadgets.worlds ui.gadgets fry ;
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IN: cap
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: screenshot-array ( world -- byte-array )
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dim>> product 3 * <byte-array> ;
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: gl-screenshot ( gadget -- byte-array )
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[
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GL_BACK glReadBuffer
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GL_PACK_ALIGNMENT 1 glPixelStorei
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0 0
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] dip
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[ dim>> first2 GL_BGR GL_UNSIGNED_BYTE ]
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[ screenshot-array ] bi
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[ glReadPixels ] keep ;
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: screenshot ( window -- bitmap )
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[ gl-screenshot ]
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[ dim>> first2 ] bi
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bgr>bitmap ;
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: save-screenshot ( window path -- )
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[ screenshot ] dip save-bitmap ;
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: screenshot. ( window -- )
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[ screenshot <graphics-gadget> ] [ title>> ] bi open-window ;
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