factor/basis/ui/render
Slava Pestov 3bf5d2bfd4 Implement image tesselation in image.tesselation. This is used by opengl.textures to break up large bitmaps into multiple smaller textures. The gl-rect and gl-fill-rect words have different stack effects now, so usages were updated. 2009-03-27 18:31:25 -05:00
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authors.txt Move 'ui' to basis 2008-08-07 21:12:50 -05:00
render-docs.factor Split off ui.pens from ui.render 2009-02-12 03:58:42 -06:00
render-tests.factor Use call( in a bunch of places in the UI; update-ui infers now 2009-02-09 00:49:48 -06:00
render.factor Implement image tesselation in image.tesselation. This is used by opengl.textures to break up large bitmaps into multiple smaller textures. The gl-rect and gl-fill-rect words have different stack effects now, so usages were updated. 2009-03-27 18:31:25 -05:00
summary.txt Move 'ui' to basis 2008-08-07 21:12:50 -05:00