153 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
			
		
		
	
	
			153 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
#ifndef __FACTOR_MASTER_H__
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#define __FACTOR_MASTER_H__
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#ifndef _THREAD_SAFE
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#define _THREAD_SAFE
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#endif
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#ifndef _REENTRANT
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#define _REENTRANT
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#endif
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#include <errno.h>
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/* C headers */
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#include <fcntl.h>
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#include <limits.h>
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#include <math.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include <wchar.h>
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#include <stdint.h>
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/* C++ headers */
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#include <algorithm>
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#include <list>
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#include <map>
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#include <set>
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#include <vector>
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#include <iostream>
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#include <iomanip>
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#include <limits>
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#include <string>
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#define FACTOR_STRINGIZE_I(x) #x
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#define FACTOR_STRINGIZE(x) FACTOR_STRINGIZE_I(x)
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/* Record compiler version */
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#if defined(__clang__)
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#define FACTOR_COMPILER_VERSION "Clang (GCC " __VERSION__ ")"
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#elif defined(__INTEL_COMPILER)
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#define FACTOR_COMPILER_VERSION \
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  "Intel C Compiler " FACTOR_STRINGIZE(__INTEL_COMPILER)
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#elif defined(__GNUC__)
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#define FACTOR_COMPILER_VERSION "GCC " __VERSION__
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#elif defined(_MSC_FULL_VER)
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#define FACTOR_COMPILER_VERSION \
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  "Microsoft Visual C++ " FACTOR_STRINGIZE(_MSC_FULL_VER)
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#else
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#define FACTOR_COMPILER_VERSION "unknown"
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#endif
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/* Record compilation time */
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#define FACTOR_COMPILE_TIME __TIMESTAMP__
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/* Detect target CPU type */
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#if defined(__arm__)
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#define FACTOR_ARM
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#elif defined(__amd64__) || defined(__x86_64__) || defined(_M_AMD64)
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#define FACTOR_AMD64
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#define FACTOR_64
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#elif defined(i386) || defined(__i386) || defined(__i386__) || defined(_M_IX86)
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#define FACTOR_X86
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#elif(defined(__POWERPC__) || defined(__ppc__) || defined(_ARCH_PPC)) && \
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    (defined(__PPC64__) || defined(__64BIT__))
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#define FACTOR_PPC64
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#define FACTOR_PPC
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#define FACTOR_64
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#elif defined(__POWERPC__) || defined(__ppc__) || defined(_ARCH_PPC)
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#define FACTOR_PPC32
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#define FACTOR_PPC
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#else
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#error "Unsupported architecture"
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#endif
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#if defined(_MSC_VER)
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#define WINDOWS
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#define WINNT
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#elif defined(WIN32)
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#define WINDOWS
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#endif
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/* Forward-declare this since it comes up in function prototypes */
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namespace factor { struct factor_vm; }
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/* Factor headers */
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#include "assert.hpp"
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#include "layouts.hpp"
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#include "platform.hpp"
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#include "utilities.hpp"
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#include "primitives.hpp"
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#include "segments.hpp"
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#include "gc_info.hpp"
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#include "contexts.hpp"
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#include "run.hpp"
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#include "objects.hpp"
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#include "sampling_profiler.hpp"
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#include "errors.hpp"
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#include "bignumint.hpp"
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#include "bignum.hpp"
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#include "booleans.hpp"
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#include "instruction_operands.hpp"
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#include "code_blocks.hpp"
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#include "bump_allocator.hpp"
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#include "bitwise_hacks.hpp"
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#include "mark_bits.hpp"
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#include "free_list.hpp"
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#include "fixup.hpp"
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#include "tuples.hpp"
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#include "free_list_allocator.hpp"
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#include "write_barrier.hpp"
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#include "object_start_map.hpp"
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#include "nursery_space.hpp"
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#include "aging_space.hpp"
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#include "tenured_space.hpp"
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#include "data_heap.hpp"
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#include "code_heap.hpp"
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#include "gc.hpp"
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#include "strings.hpp"
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#include "float_bits.hpp"
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#include "io.hpp"
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#include "image.hpp"
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#include "callbacks.hpp"
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#include "dispatch.hpp"
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#include "entry_points.hpp"
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#include "safepoints.hpp"
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#include "vm.hpp"
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#include "allot.hpp"
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#include "tagged.hpp"
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#include "data_roots.hpp"
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#include "code_roots.hpp"
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#include "generic_arrays.hpp"
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#include "callstack.hpp"
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#include "slot_visitor.hpp"
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#include "collector.hpp"
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#include "copying_collector.hpp"
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#include "nursery_collector.hpp"
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#include "aging_collector.hpp"
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#include "to_tenured_collector.hpp"
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#include "code_block_visitor.hpp"
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#include "full_collector.hpp"
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#include "arrays.hpp"
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#include "math.hpp"
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#include "byte_arrays.hpp"
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#include "jit.hpp"
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#include "quotations.hpp"
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#include "inline_cache.hpp"
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#include "mvm.hpp"
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#include "factor.hpp"
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#endif /* __FACTOR_MASTER_H__ */
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