199 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			Factor
		
	
	
		
			Executable File
		
	
			
		
		
	
	
			199 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			Factor
		
	
	
		
			Executable File
		
	
! Copyright (C) 2008 Jean-François Bigot.
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! See http://factorcode.org/license.txt for BSD license.
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USING: help.markup help.syntax kernel quotations strings multiline ;
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IN: 4DNav
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HELP: menu-3D
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{ $values
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     { "gadget" "gadget" }
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}
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{ $description "The menu dedicated to 3D movements of the camera" } ;
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HELP: menu-4D
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{ $values
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     { "gadget" "gadget" }
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}
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{ $description "The menu dedicated to 4D movements of space" } ;
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HELP: menu-bar
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{ $values
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     { "gadget" "gadget" }
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}
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{ $description "return gadget containing menu buttons" } ;
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HELP: model-projection
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{ $values
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     { "x" "interger" }
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     { "space" "space" }
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}
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{ $description "Project space following coordinate x" } ;
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HELP: mvt-3D-1
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{ $values
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     { "quot" "quotation" }
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}
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{ $description "return a quotation to orientate space to see it from first point of view" } ;
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HELP: mvt-3D-2
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{ $values
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     { "quot" "quotation" }
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}
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{ $description "return a quotation to orientate space to see it from second point of view" } ;
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HELP: mvt-3D-3
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{ $values
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     { "quot" "quotation" }
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}
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{ $description "return a quotation to orientate space to see it from third point of view" } ;
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HELP: mvt-3D-4
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{ $values
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     { "quot" "quotation" }
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}
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{ $description "return a quotation to orientate space to see it from first point of view" } ;
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HELP: load-model-file
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{ $description "load space from file" } ;
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HELP: rotation-4D
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{ $values
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     { "m" "a rotation matrix" }
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}
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{ $description "Apply a 4D rotation matrix" } ;
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HELP: translation-4D
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{ $values
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     { "v" "vector" }
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}
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{ $description "Apply a 4D translation" } ;
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ARTICLE: "implementation details" "How 4DNav is done"
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"4DNav is build using :"
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{ $subsection "4DNav.camera" }
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{ $subsection "adsoda-main-page" }
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;
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ARTICLE: "Space file" "Create a new space file"
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"To build a new space, create an XML file using " { $vocab-link "adsoda" } " model description. A solid is not caracterized by its corners but is defined as the intersection of hyperplanes."
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$nl
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"An example is:"
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{ $code <"
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<model>
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<space>
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 <dimension>4</dimension>
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 <solid>
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     <name>4cube1</name>
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     <dimension>4</dimension>
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     <face>1,0,0,0,100</face>
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     <face>-1,0,0,0,-150</face>
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     <face>0,1,0,0,100</face>
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     <face>0,-1,0,0,-150</face>
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     <face>0,0,1,0,100</face>
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     <face>0,0,-1,0,-150</face>
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     <face>0,0,0,1,100</face>
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     <face>0,0,0,-1,-150</face>
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     <color>1,0,0</color>
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 </solid>
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 <solid>
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     <name>4triancube</name>
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     <dimension>4</dimension>
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     <face>1,0,0,0,160</face>
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     <face>-0.4999999999999998,-0.8660254037844387,0,0,-130</face>
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     <face>-0.5000000000000004,0.8660254037844384,0,0,-130</face>
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     <face>0,0,1,0,140</face>
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     <face>0,0,-1,0,-180</face>
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     <face>0,0,0,1,110</face>
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     <face>0,0,0,-1,-180</face>
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     <color>0,1,0</color>
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 </solid>
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 <solid>
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     <name>triangone</name>
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     <dimension>4</dimension>
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     <face>1,0,0,0,60</face>
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     <face>0.5,0.8660254037844386,0,0,60</face>
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     <face>-0.5,0.8660254037844387,0,0,-20</face>
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     <face>-1.0,0,0,0,-100</face>
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     <face>-0.5,-0.8660254037844384,0,0,-100</face>
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     <face>0.5,-0.8660254037844387,0,0,-20</face>
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     <face>0,0,1,0,120</face>
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     <face>0,0,-0.4999999999999998,-0.8660254037844387,-120</face>
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     <face>0,0,-0.5000000000000004,0.8660254037844384,-120</face>
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     <color>0,1,1</color>
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 </solid>
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 <light>
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     <direction>1,1,1,1</direction>
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     <color>0.2,0.2,0.6</color>
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 </light>
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 <color>0.8,0.9,0.9</color>
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</space>
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</model> "> } ;
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ARTICLE: "TODO" "Todo"
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{ $list 
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    "A vocab to initialize parameters"
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    "an editor mode" 
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        { $list "add a face to a solid"
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                "add a solid to the space"
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                "move a face"
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                "move a solid"
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                "select a solid in a list"
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                "select a face"
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                "display selected face"
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                "edit a solid color"
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                "add a light"
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                "edit a light color"
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                "move a light"
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                }
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    "add a tool wich give an hyperplane normal vector with enought points. Will use adsoda.intersect-hyperplanes with { { 0 } { 0 } { 1 } } "
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    "decorrelate 3D camera and activate them with select buttons"
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} ;
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ARTICLE: "4DNav" "The 4DNav app"
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{ $vocab-link "4DNav" }
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$nl
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{ $heading "4D Navigator" }
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"4DNav is a simple tool to visualize 4 dimensionnal objects."
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$nl
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"It uses " { $vocab-link "adsoda" } " library to display a 4D space and navigate thru it."
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$nl
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"It will display:"
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{ $list
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    { "a menu window" }
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    {  "4 visualization windows" }
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}
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"Each visualization window represents the projection of the 4D space on a particular 3D space."
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{ $heading "Start" }
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"type:" { $code "\"4DNav\" run" } 
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{ $heading "Navigation" }
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"Menu window is divided in 4 areas"
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{ $list
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    { "a space-file chooser to select the file to display" }
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    { "a parametrization area to select the projection mode" }
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    { "4D submenu to translate and rotate the 4D space" }
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    { "3D submenu to move the camera in 3D space. Cameras in every 3D spaces are manipulated as a single one" }
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    }
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{ $heading "Links" }
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{ $subsection "Space file" }
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{ $subsection "TODO" }
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{ $subsection "implementation details" }
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;
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ABOUT: "4DNav"
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