factor/basis/game/input
Slava Pestov 28e67b7066 game.input.x11: add alien.data to using list 2010-05-24 00:32:35 -04:00
..
dinput needlessly rice game.input backends further by using set/get-global everywhere 2010-03-02 15:24:47 -08:00
iokit needlessly rice game.input backends further by using set/get-global everywhere 2010-03-02 15:24:47 -08:00
scancodes move game-* to game.* and update all usages 2009-10-08 01:42:54 -05:00
x11 game.input.x11: add alien.data to using list 2010-05-24 00:32:35 -04:00
xinput Language change: tuple slot setter words with stack effect ( value object -- ) are now named FOO<< instead of (>>FOO) 2010-05-06 17:21:02 -04:00
authors.txt move game-* to game.* and update all usages 2009-10-08 01:42:54 -05:00
input-docs.factor game.input: add a convenient "buttons-delta" word to convert two key/button state samples into pressed/released values 2010-02-20 10:10:02 -08:00
input-tests.factor game.input: add a convenient "buttons-delta" word to convert two key/button state samples into pressed/released values 2010-02-20 10:10:02 -08:00
input.factor Use dinput as default windows game.input backend 2010-05-02 00:38:37 -07:00
summary.txt move game-* to game.* and update all usages 2009-10-08 01:42:54 -05:00
tags.txt move game-* to game.* and update all usages 2009-10-08 01:42:54 -05:00