factor/extra/terrain
Björn Lindqvist 001acde590 math.vectors: new word v>integer = [ >integer ] map 2014-11-17 19:02:12 -08:00
..
generation remove SIMDS: 2009-11-26 11:15:46 -08:00
shaders MacOS X glFrustum generates -0.0 in W column of projection matrix; Windows glFrustum generates 0.0. This causes sign differences in the gl_ProjectionMatrixInverse between platforms. manually force the z coordinate sign in terrain sky projection to be negative like it ought to be 2009-05-13 21:28:12 -05:00
authors.txt factor out grid mesh generation in terrain to its own vocab 2009-05-18 10:31:05 -05:00
deploy.factor tools.deploy.backend: ui depends on (full) io so it needs to be loaded first 2014-07-03 21:57:07 +00:00
summary.txt factor out grid mesh generation in terrain to its own vocab 2009-05-18 10:31:05 -05:00
tags.txt Clean up some tags 2010-02-17 00:12:55 +13:00
terrain.factor math.vectors: new word v>integer = [ >integer ] map 2014-11-17 19:02:12 -08:00